- If both channels are 0, completely silences the actor. - Adapted A_StopAllSounds to call A_StopSounds(0,0); |
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|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||
- If both channels are 0, completely silences the actor. - Adapted A_StopAllSounds to call A_StopSounds(0,0); |
||
|---|---|---|
| .. | ||
| static | ||
| CMakeLists.txt | ||