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OrdinaryMagician
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vkdoom_m
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4fcf9933f0
vkdoom_m
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wadsrc
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static
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zscript
History
Christoph Oelckers
4fcf9933f0
- copy target to a local variable in A_VileAttack so that it remains accessible if A_Explode destroys the actor.
2016-12-23 16:34:02 +01:00
..
chex
- converted the Chex Quest actors, completing the DECORATE conversion.
2016-10-18 23:22:41 +02:00
doom
- copy target to a local variable in A_VileAttack so that it remains accessible if A_Explode destroys the actor.
2016-12-23 16:34:02 +01:00
heretic
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
2016-12-10 16:36:19 +01:00
hexen
- more fixes in blastradius.txt.
2016-12-11 12:42:55 +01:00
raven
- make dynamic object casts a dedicated VM instruction instead of a builtin function.
2016-12-05 14:52:34 +01:00
shared
- corrected the export signatures of several script exports to contain the correct classes, so that the fudging in FindFunction could be removed.
2016-12-02 18:52:58 +01:00
strife
- fixed: A_AlertMonsters lost one 'self.' during conversion.
2016-12-12 12:50:17 +01:00
actor.txt
Added option to check the location for resizing, changing the return into a bool.
2016-12-18 11:59:24 +01:00
actor_checks.txt
- renamed all instances of 'float' parameters to 'double', so that the Float32 type can be made usable for structs.
2016-11-21 13:04:27 +01:00
base.txt
- added a larger batch of function exports.
2016-11-30 01:25:51 +01:00
constants.txt
- renamed internal MELEERANGE constant to deconflict with Actor's MeleeRange member.
2016-12-10 16:36:19 +01:00