Since the FrameBuffers have a SetVsync method anything these last set must count, not the global variable directly. |
||
|---|---|---|
| .. | ||
| renderer | ||
| shaders | ||
| system | ||
| textures | ||
| thirdparty | ||
Since the FrameBuffers have a SetVsync method anything these last set must count, not the global variable directly. |
||
|---|---|---|
| .. | ||
| renderer | ||
| shaders | ||
| system | ||
| textures | ||
| thirdparty | ||