Setting the buffer and its attribute bindings must be one step, not twp. With Vulkan this is a single API call. This removes the now obsolete SetVertexBuffer method from the model renderer's interface. |
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|---|---|---|
| .. | ||
| drawers | ||
| math | ||
| scene | ||
| poly_all.cpp | ||
| poly_renderer.cpp | ||
| poly_renderer.h | ||
| poly_renderthread.cpp | ||
| poly_renderthread.h | ||