| .. |
|
formats
|
- removed the conversion helper code and fixed a few places where FMaterial was only used to access the hardware textures in the FTexture class.
|
2020-04-19 10:57:49 +02:00 |
|
hires
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
animtexture.cpp
|
- texture code refactoring to consolidate multiple textures referencing the same backing image.
|
2020-04-19 10:57:44 +02:00 |
|
animtexture.h
|
- backport some fixes from Raze - mostly redundant includes.
|
2020-04-11 20:20:39 +02:00 |
|
bitmap.cpp
|
- moved bitmap.cpp to 'common' and remove the duplicate IceRemap.
|
2020-04-11 20:23:26 +02:00 |
|
bitmap.h
|
- moved bitmap.cpp to 'common' and remove the duplicate IceRemap.
|
2020-04-11 20:23:26 +02:00 |
|
hw_ihwtexture.cpp
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
hw_ihwtexture.h
|
- texture code refactoring to consolidate multiple textures referencing the same backing image.
|
2020-04-19 10:57:44 +02:00 |
|
hw_material.cpp
|
- deleted unused function.
|
2020-04-19 10:57:49 +02:00 |
|
hw_material.h
|
- deleted unused function.
|
2020-04-19 10:57:49 +02:00 |
|
hw_texcontainer.h
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
image.cpp
|
- const-ified the palette pointers in the texture creation code.
|
2020-04-11 20:20:39 +02:00 |
|
image.h
|
- made 'supportRemap0' an image property so that later the handling for this can be taken out of the actual texture class by just providing a replacement texture for the skies.
|
2020-04-19 10:57:45 +02:00 |
|
imagehelpers.h
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
imagetexture.cpp
|
- let FSkybox inherit from FImageTexture to simplify the redirection of the base image for the software renderer.
|
2020-04-13 14:23:57 +02:00 |
|
m_png.cpp
|
- m_png is common.
|
2020-04-11 20:19:52 +02:00 |
|
m_png.h
|
- eliminated all cases of calling DrawTexture with an FTexture.
|
2020-04-19 10:57:45 +02:00 |
|
multipatchtexturebuilder.cpp
|
- cleaned the texture manager's method interface from FTexture references.
|
2020-04-19 10:57:49 +02:00 |
|
skyboxtexture.cpp
|
- cleaned the texture manager's method interface from FTexture references.
|
2020-04-19 10:57:49 +02:00 |
|
skyboxtexture.h
|
- transitioned sky and decal code away from FMaterial.
|
2020-04-19 10:57:47 +02:00 |
|
texmanip.h
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
texture.cpp
|
- moved the front layer hack for Hexen's skies to the texture manager.
|
2020-04-19 10:57:50 +02:00 |
|
textureid.h
|
- moved texture code to 'common'.
|
2020-04-11 20:20:38 +02:00 |
|
texturemanager.cpp
|
- moved the front layer hack for Hexen's skies to the texture manager.
|
2020-04-19 10:57:50 +02:00 |
|
texturemanager.h
|
- moved the front layer hack for Hexen's skies to the texture manager.
|
2020-04-19 10:57:50 +02:00 |
|
textures.h
|
- moved the front layer hack for Hexen's skies to the texture manager.
|
2020-04-19 10:57:50 +02:00 |