vkdoom_m/src/common/menu
Boondorl cf9a9097b9 Fix up saving in multiplayer
By default allow only settings controllers to save the game. Use actual file names to help prevent possible save file overriding as savexx is unreliable online. Prevent quicksave behavior from working with the rotator. Force a unique netgame subfolder for multiplayer saves to remove the ability to override singleplayer saves. Send over the host's -loadgame argument to make loading easier (will not override the guest's -loadgame in case they need a special file name).
2025-07-02 12:33:50 -03:00
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joystickmenu.cpp Allow XInput joysticks to work while the game is unfocused 2024-08-09 18:04:51 -03:00
menu.cpp Fixed missing field definition for mCenterText 2024-01-30 14:09:30 -05:00
menu.h Add CenterText MENUDEF flag 2024-01-29 15:21:49 -05:00
menudef.cpp - Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development. 2025-01-04 11:27:21 -05:00
menustate.h - fixed compile errors in POSIX platform code. 2020-04-22 20:42:13 +02:00
messagebox.cpp yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
optionmenu.cpp - moved most of the menu code into the backend. 2020-10-16 22:57:25 +02:00
resolutionmenu.cpp Fixed custom height and width not saving. 2023-01-01 22:52:55 -05:00
savegamemanager.cpp Fix up saving in multiplayer 2025-07-02 12:33:50 -03:00
savegamemanager.h - implement new cvar save_sort_order - for now options are only 0 or 1 - 0 is alphabetical, 1 is descending by time (most recent first) 2025-01-01 17:11:12 -05:00