vkdoom_m/src/common
2023-12-10 09:07:48 +01:00
..
2d use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
audio changed SoundEngine::ReadSound back to a TArray. 2023-12-10 09:07:48 +01:00
console serialize cvars 2023-11-25 21:06:39 -05:00
cutscenes yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
engine added STL compatible access functions to TArray. 2023-12-10 09:07:48 +01:00
filesystem fixed some signed-ness issues. 2023-10-08 08:11:56 +02:00
fonts use FTranslationID in the 2D code. 2023-11-09 23:04:11 +01:00
menu yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
models Decoupled IQM Model Animations 2023-11-20 22:08:33 -05:00
objects ActorModelData cleanup in preparation for decoupled model animations 2023-11-20 22:08:33 -05:00
platform Fixed console rendering crash on wide consoles 2023-12-10 07:18:28 +01:00
rendering - fix GL ES switch appearing as 'Unknown' in the menu sometimes 2023-11-13 17:12:00 -05:00
scripting JIT-Compile all functions during startup 2023-12-06 17:44:51 -05:00
startscreen yet even more GetChars calls added. 2023-10-07 23:29:24 +02:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures fix gcc/clang 2023-11-20 22:08:33 -05:00
thirdparty added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
utility added STL compatible access functions to TArray. 2023-12-10 09:07:48 +01:00