| .. |
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crouch
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- Added a show_obituaries option to disable obituaries without disabling
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2006-05-15 15:28:46 +00:00 |
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decals
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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decorate
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- Added a type check to Spawn(actorname,...) to allow it to print a
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2006-07-31 10:22:53 +00:00 |
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languages
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- Converted a_doomhealth.cpp to DECORATE.
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2006-06-17 20:29:41 +00:00 |
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mapinfo
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SVN r68 (trunk)
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2006-04-27 15:12:17 +00:00 |
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xlat
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May 3, 2006 (Changes by Graf Zahl)
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2006-05-03 14:54:48 +00:00 |
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animated.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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animdefs.txt
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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artibox.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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badpatch.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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clerface.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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confont.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dbigfont.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dehsupp.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dehsupp.txt
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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doomx.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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dsempty.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fiteface.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta60.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta61.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta62.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta63.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta164.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta165.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta182.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta188.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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fonta191.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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foo
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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hamoback.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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hereticx.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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icebreak.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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iceca0.png
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- Fixed: P_UndoPlayerMorph didn't properly transfer the inventory. It just
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2006-06-27 23:49:45 +00:00 |
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icecb0.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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icecc0.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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icecd0.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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icedeath.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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in_epi1.txt
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SVN r28 (trunk)
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2006-04-11 18:02:51 +00:00 |
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in_epi2.txt
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SVN r28 (trunk)
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2006-04-11 18:02:51 +00:00 |
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in_epi3.txt
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- Fixed: Thing_ChangeTid must check whether the actor whose tid is about to
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2006-05-22 09:53:09 +00:00 |
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in_htc1.txt
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- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
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2006-04-29 12:40:09 +00:00 |
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in_htc2.txt
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- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
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2006-04-29 12:40:09 +00:00 |
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in_htc3.txt
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- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
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2006-04-29 12:40:09 +00:00 |
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invgeml1.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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invgeml2.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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invgemr1.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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invgemr2.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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lockdefs.txt
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SVN r71 (trunk)
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2006-04-30 21:49:18 +00:00 |
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mageface.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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Makefile
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- ZDoom now loads zdoom.pk3 instead of zdoom.wad.
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2006-04-29 12:40:09 +00:00 |
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Makefile.mgw
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Upgraded ccdv-win32.c and the Makefiles so that they are fully functional under MSYS.
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2006-08-11 03:07:32 +00:00 |
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Makefile2
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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noflat.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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quake.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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railgunfire.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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sbigfont.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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secret.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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selectbo.png
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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sndeax.txt
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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sndinfo.txt
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- Generalized Hexen's class-based spawning to be a property of the player class
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2006-07-13 10:17:56 +00:00 |
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sndseq.txt
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- Fixed compilation with mingw again.
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2006-04-21 01:22:55 +00:00 |
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spaldoom.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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spalhtic.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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spark1.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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spark2.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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spark3.flac
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stcfn196.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stcfn197.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stcfn214.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stcfn220.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stcfn223.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stfbany.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stkeys6.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stkeys7.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stkeys8.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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stpbany.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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strfhelp.o
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- Deleted the programmer death script from strifehelp.acs because it is no
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2006-06-24 08:03:15 +00:00 |
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strifex.lmp
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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terrain.txt
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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tlgl.png
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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tnt1a0.png
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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unkna0.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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wadsrc.vcproj
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- Unlimited the monster pain sounds in Hexen after playing as the Cleric a
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2006-06-20 20:30:39 +00:00 |
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x11r6rgb.txt
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb1.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb2.png
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Size optimized the pngs in zdoom.pk3 using pngout and deflopt.
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2006-07-17 02:19:09 +00:00 |
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xhairb3.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb4.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb5.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb6.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairb7.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs1.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs2.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs3.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs4.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs5.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs6.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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xhairs7.imgz
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Directory restructuring to make it easier to version projects that don't build zdoom.exe.
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2006-02-24 04:48:15 +00:00 |
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zdoom.lst
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- Added a type check to Spawn(actorname,...) to allow it to print a
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2006-07-31 10:22:53 +00:00 |