vkdoom_m/src/rendering/swrenderer/drawers
alexey.lysiuk 56557a17f1 - fixed output of software renderers with Vulkan backend
Vulkan hardware buffer for software canvas may have some padding
Software renderers should be aware of buffer's pitch in order to copy pixels properly

https://forum.zdoom.org/viewtopic.php?t=64562
2019-05-08 22:02:05 +03:00
..
r_draw.cpp - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_pal.cpp - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_pal.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_rgba.cpp - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_rgba.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_sky32.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_sky32_sse2.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_span32.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_span32_sse2.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_sprite32.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_sprite32_sse2.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_wall32.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_draw_wall32_sse2.h - moved all rendering code into a common subdirectory. 2019-01-31 19:58:17 +01:00
r_thread.cpp - fixed output of software renderers with Vulkan backend 2019-05-08 22:02:05 +03:00
r_thread.h - fixed output of software renderers with Vulkan backend 2019-05-08 22:02:05 +03:00