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formats
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
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hires
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- moved image format detection logic from FTexture to FImageSource.
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2018-12-09 17:10:51 +01:00 |
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anim_switches.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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animations.cpp
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- make the FWarpTexture class local to the software renderer.
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2018-12-07 00:58:37 +01:00 |
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bitmap.cpp
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Removed all superfluous #include's
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2018-04-24 14:30:35 +03:00 |
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bitmap.h
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- added caching for true color images as well
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2018-12-10 02:35:10 +01:00 |
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image.cpp
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
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image.h
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- added caching for true color images as well
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2018-12-10 02:35:10 +01:00 |
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imagehelpers.h
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |
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imagetexture.cpp
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- added caching for true color images as well
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2018-12-10 02:35:10 +01:00 |
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multipatchtexturebuilder.cpp
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Use FImageTexture for thre null texture
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2018-12-10 02:50:22 +01:00 |
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skyboxtexture.cpp
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Let FSkyboxTexture map to the last defined regular texture of the same name instead of its first face
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2018-12-10 02:56:49 +01:00 |
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skyboxtexture.h
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Let FSkyboxTexture map to the last defined regular texture of the same name instead of its first face
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2018-12-10 02:56:49 +01:00 |
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texture.cpp
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Use FImageTexture for thre null texture
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2018-12-10 02:50:22 +01:00 |
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texturemanager.cpp
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Use FImageTexture for thre null texture
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2018-12-10 02:50:22 +01:00 |
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textures.h
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- made camera textures operational again.
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2018-12-11 00:01:45 +01:00 |