vkdoom_m/src/common
2021-06-28 20:18:52 +02:00
..
2d - font system overhaul. 2021-05-24 21:28:21 +02:00
audio - backend update from Raze. 2021-05-17 20:44:19 +02:00
console - handle empty command names when getting key binds 2021-04-19 18:09:20 +03:00
engine - MBF21: implemented new line flags. 2021-06-28 20:17:08 +02:00
filesystem - Backend update fron Raze, mainly new script exports and extensions. 2021-05-03 14:13:03 +02:00
fonts - moved Doom specific font init code out of the backend. 2021-05-31 22:13:40 +02:00
menu - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
models - fixed parsing of 2D vectors in OBJ model loader 2021-06-13 10:42:34 +03:00
objects - backend update from Raze. 2021-05-17 20:44:19 +02:00
platform Add Windows 11 detection 2021-06-28 20:18:52 +02:00
rendering - do not send depth bias changes to the GPU if nothing has changed. 2021-05-21 21:01:20 +02:00
scripting - fixed bad type in FxFontCast. 2021-06-14 08:00:08 +02:00
statusbar - backend update from Raze. 2021-05-17 20:44:19 +02:00
textures - font system overhaul. 2021-05-24 21:28:21 +02:00
thirdparty - backend update from Raze. 2021-05-17 20:44:19 +02:00
utility - added TVector2<> constructor from float* 2021-06-13 10:42:34 +03:00