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OrdinaryMagician
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vkdoom_m
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5c5b9eb044
vkdoom_m
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gl
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Christoph Oelckers
cf18dbdfa7
- use a TArray to pass the screenshot buffer
...
This also removes a few other explicit buffer allocations.
2018-12-21 12:40:05 +01:00
..
renderer
- use a TArray in PPUniforms.
2018-12-15 14:59:49 +01:00
shaders
- changed CreateTexBuffer to return its info in a structure and not as a naked pointer.
2018-12-11 21:06:34 +01:00
system
- use a TArray to pass the screenshot buffer
2018-12-21 12:40:05 +01:00
textures
- removed redundant std::move.
2018-12-16 11:29:22 +01:00