vkdoom_m/src/gl/shaders
2014-09-14 14:43:42 -05:00
..
gl_shader.cpp Only require OpenGL 3.0 compatibility profile. 2014-09-14 14:43:42 -05:00
gl_shader.h - at least for Intel GMA we need shaders without 'discard' to render non-transparent stuff. The performance penalty is rather hefty here. 2014-08-02 21:06:34 +02:00
gl_texshader.cpp - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00
gl_texshader.h - added GL render as of SVN revision 1600. 2013-06-23 09:49:34 +02:00