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OrdinaryMagician
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vkdoom_m
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5f1241a55c
vkdoom_m
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src
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scripting
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Christoph Oelckers
5f1241a55c
- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
2017-02-18 01:20:07 +01:00
..
backend
- fixed crash with bad state labels.
2017-02-16 21:51:32 +01:00
decorate
- added ZScript property handling for names, sounds and colors.
2017-02-14 23:28:49 +01:00
vm
- fixed assembly output for SO instruction.
2017-02-13 00:25:39 +01:00
zscript
- scriptified UpdateColorsets.
2017-02-17 23:16:07 +01:00
symbols.cpp
- remove all symbols that get linked into the symbol table from the garbage collector.
2017-02-08 14:34:39 +01:00
symbols.h
- remove all symbols that get linked into the symbol table from the garbage collector.
2017-02-08 14:34:39 +01:00
thingdef.cpp
- fixed a few issues with actor bouncing logic.
2017-02-13 22:00:27 +01:00
thingdef.h
- remove all type table entries from garbage collection.
2017-02-08 22:43:20 +01:00
thingdef_data.cpp
- scriptified the rest of the player menu. This compiles and runs but doesn't work yet, it will be fixed in the next commit.
2017-02-18 01:20:07 +01:00
thingdef_properties.cpp
- Turned DropItem into a plain struct again like it was before the scripting branch got merged.
2017-02-08 20:37:22 +01:00