* dynamic lights also work in the true color software renderer and have been moved out of the OpenGL menu. * created a separate software renderer menu and moved all relevant options there. * delete non-applicable options when running in legacy mode. * moved the OpenGL preferences menu one level up to eliminate a two-entry GL top level menu. |
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| .. | ||
| gl_anaglyph.cpp | ||
| gl_anaglyph.h | ||
| gl_interleaved3d.cpp | ||
| gl_interleaved3d.h | ||
| gl_quadstereo.cpp | ||
| gl_quadstereo.h | ||
| gl_sidebyside3d.cpp | ||
| gl_sidebyside3d.h | ||
| gl_stereo3d.cpp | ||
| gl_stereo3d.h | ||
| gl_stereo_cvars.cpp | ||
| gl_stereo_leftright.cpp | ||
| gl_stereo_leftright.h | ||
| scoped_color_mask.h | ||
| scoped_view_shifter.cpp | ||
| scoped_view_shifter.h | ||