vkdoom_m/wadsrc/static/zscript/shared
Christoph Oelckers 3cef56249d - moved most functions of portals.cpp into FLevelLocals.
Much of this is used during level init and needs to be independent of the current level.
2019-01-25 00:30:55 +01:00
..
blood.txt
botstuff.txt
bridge.txt
camera.txt - moved the tid hash into FLevelLocals and adjusted the interface to the iterators. 2019-01-24 19:28:40 +01:00
debris.txt
decal.txt
dog.txt
dynlights.txt
fastprojectile.txt
fountain.txt
hatetarget.txt
ice.txt
itemeffects.txt
mapmarker.txt
morph.txt
movingcamera.txt - moved the tid hash into FLevelLocals and adjusted the interface to the iterators. 2019-01-24 19:28:40 +01:00
player.txt - swapped order of checks for picking up an item. 2019-01-23 21:50:10 +01:00
player_cheat.txt
player_inventory.txt
randomspawner.txt
secrettrigger.txt
sectoraction.txt
setcolor.txt
sharedmisc.txt
skies.txt - moved most functions of portals.cpp into FLevelLocals. 2019-01-25 00:30:55 +01:00
soundenvironment.txt
soundsequence.txt
spark.txt
specialspot.txt - moved the global spot state into FLevelLocals. 2019-01-05 10:04:27 +01:00
splashes.txt
teleport.txt
waterzone.txt