vkdoom_m/src/common
2024-01-11 08:02:44 -05:00
..
2d backend update from Raze 2024-01-06 15:24:10 +01:00
audio backend update from Raze 2024-01-06 15:24:10 +01:00
console backend update from Raze 2024-01-06 15:24:10 +01:00
cutscenes fixed playback of external sound files over cutscenes when started from the console. 2024-01-04 18:22:24 +01:00
engine adapted string table so that it can be initialized without full game data being available. 2024-01-09 17:22:59 +01:00
filesystem - reverse allowduplicates check since it is a misnomer to what it actually did 2024-01-11 08:02:44 -05:00
fonts merge FileData and ResourceData. 2023-12-14 17:22:29 +01:00
menu implement the different reader types. 2023-12-14 17:22:32 +01:00
models warnings and debug code cleanup 2023-12-26 22:16:21 +01:00
objects ActorModelData cleanup in preparation for decoupled model animations 2023-11-20 22:08:33 -05:00
platform adapted string table so that it can be initialized without full game data being available. 2024-01-09 17:22:59 +01:00
rendering backend update from Raze 2024-01-06 15:24:10 +01:00
scripting backend update from Raze 2024-01-06 15:24:10 +01:00
startscreen eliminated the small white part of the initial window content after the IWAD picker. 2024-01-04 22:21:27 +01:00
statusbar use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
textures removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
thirdparty backend update from Raze 2024-01-06 15:24:10 +01:00
utility removed external stuff from tarray.h 2024-01-09 16:47:24 +01:00
widgets Implement mouse event propagation 2024-01-10 23:23:13 +01:00