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basics.h
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- some angle cleanup
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2023-08-12 10:10:27 +02:00 |
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cmdlib.cpp
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removed several bad casts to 'long'.
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2023-10-04 16:47:43 +02:00 |
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cmdlib.h
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added even more explicit GetChars() calls.
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2023-10-03 15:55:08 +02:00 |
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colormatcher.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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configfile.cpp
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add GetChars() accessors to many FString uses where const char* is wanted.
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2023-10-03 14:27:39 +02:00 |
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configfile.h
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- moved most basic utility code without any dependencies on the rest of the engine to 'common' directory.
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2020-04-11 14:00:13 +02:00 |
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engineerrors.cpp
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Map<K,V> and MapIterator<K,V> for ZScript
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2022-12-04 15:11:00 +01:00 |
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engineerrors.h
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- file system error management refactoring.
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2023-08-22 21:49:54 +02:00 |
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filereadermusicinterface.h
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- made all FileReader implementations 64 bit capable.
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2023-09-14 21:45:38 +02:00 |
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findfile.cpp
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add GetChars() accessors to many FString uses where const char* is wanted.
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2023-10-03 14:27:39 +02:00 |
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findfile.h
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- use std::vector<std::string> to pass the file list to InitMultipleFiles
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2023-08-22 22:54:52 +02:00 |
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floatrect.h
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- advanced coordinate control for overlays over DTA_Fullscreen images.
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2020-06-06 12:51:03 +02:00 |
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geometry.h
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
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gitinfo.cpp
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- moved gitinfo.h into the backend
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2022-10-02 14:20:15 +02:00 |
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i_module.cpp
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
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i_module.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
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i_time.cpp
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- Backend update from Raze.
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2023-02-11 12:05:45 +01:00 |
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i_time.h
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- Backend update from Raze.
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2023-02-11 12:05:45 +01:00 |
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intrect.h
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- Backend update from Raze, mostly maintenance changes without new functionality.
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2022-08-11 22:51:19 +02:00 |
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m_alloc.cpp
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GC fixes/improvements
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2022-11-06 19:39:00 +01:00 |
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m_alloc.h
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Fix FreeBSD compilation (#1184)
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2020-09-20 14:47:05 -04:00 |
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m_argv.cpp
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
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m_argv.h
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- moved more stuff and split FRandom in two so that the high level baggage does not need to be pulled in to use the RNG.
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2020-04-11 14:00:14 +02:00 |
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m_bbox.h
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- sanitized dependencies of the softpoly render backend.
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2020-04-29 18:48:15 +02:00 |
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m_fixed.h
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- Backend update from Raze.
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2022-11-06 08:49:25 +01:00 |
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m_swap.h
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- moved more code to 'common'.
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2020-04-11 14:00:12 +02:00 |
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matrix.cpp
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IQM Support Implemented
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2022-10-19 22:48:57 +02:00 |
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matrix.h
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IQM Support Implemented
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2022-10-19 22:48:57 +02:00 |
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memarena.cpp
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- backend update from Raze.
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2023-07-22 09:55:49 +02:00 |
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memarena.h
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- backend update from Raze.
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2023-07-22 09:55:49 +02:00 |
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name.cpp
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- split up namedef.h into a shared and game specific part and cleaned out many unused names.
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2022-01-20 00:14:08 +01:00 |
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name.h
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- split up namedef.h into a shared and game specific part and cleaned out many unused names.
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2022-01-20 00:14:08 +01:00 |
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palentry.h
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- Backend update from Raze.
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2022-01-02 11:39:17 +01:00 |
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palette.cpp
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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palutil.h
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- pass colormap to MakeGoodRemap as parameter.
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2023-01-15 08:34:32 +01:00 |
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parallel_for.h
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- Backend update from Raze.
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2022-10-25 07:02:45 +02:00 |
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quaternion.h
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- quaternion improvements
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2022-11-21 07:20:43 +01:00 |
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r_memory.cpp
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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r_memory.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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refcounted.h
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- whitespace cleanup, updated from Raze.
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2022-01-02 12:23:42 +01:00 |
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s_playlist.cpp
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- removed most templates.h includes.
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2021-10-30 10:49:12 +02:00 |
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s_playlist.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |
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tarray.h
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fix TMap move insertion, was using the copy constructor due to a missing std::move
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2023-10-07 17:27:35 +02:00 |
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templates.h
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- replaced MIN/MAX in common code.
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2021-10-30 10:46:17 +02:00 |
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tflags.h
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- Backend update from Raze.
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2022-01-02 11:39:17 +01:00 |
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TRS.h
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Bone manipulation updates
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2022-10-31 11:34:55 +01:00 |
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utf8.cpp
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- string conversion fixes
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2023-09-06 00:19:36 +02:00 |
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utf8.h
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- file system error management refactoring.
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2023-08-22 21:49:54 +02:00 |
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vectors.h
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- some angle cleanup
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2023-08-12 10:10:27 +02:00 |
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weightedlist.h
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Add missing include guards
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2023-05-29 07:35:26 +02:00 |
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x86.cpp
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- fixed DumpCPUInfo() definition for non-x64 platforms
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2023-09-26 09:48:11 +03:00 |
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x86.h
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- do some cleansing of the GPU string and add CPU name when only getting an anonymous series name.
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2023-09-24 22:20:50 +02:00 |
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zstring.cpp
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removed several bad casts to 'long'.
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2023-10-04 16:47:43 +02:00 |
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zstring.h
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- put the entire filesystem code into a namespace and created some subdirectories.
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2023-08-22 22:54:54 +02:00 |