vkdoom_m/src/rendering/polyrenderer/backend
2020-04-19 10:57:49 +02:00
..
poly_buffers.cpp - moved more code to 'common'. 2020-04-11 14:00:12 +02:00
poly_buffers.h - moved most basic utility code without any dependencies on the rest of the engine to 'common' directory. 2020-04-11 14:00:13 +02:00
poly_framebuffer.cpp - removed the conversion helper code and fixed a few places where FMaterial was only used to access the hardware textures in the FTexture class. 2020-04-19 10:57:49 +02:00
poly_framebuffer.h Implement special colormap support for softpoly 2020-01-17 21:58:33 +01:00
poly_hwtexture.cpp - more texture cleanup. 2020-04-19 10:57:48 +02:00
poly_hwtexture.h - texture code refactoring to consolidate multiple textures referencing the same backing image. 2020-04-19 10:57:44 +02:00
poly_renderstate.cpp - more texture cleanup. 2020-04-19 10:57:48 +02:00
poly_renderstate.h - const-ified the palette pointers in the texture creation code. 2020-04-11 20:20:39 +02:00