vkdoom_m/src/rendering/swrenderer/scene
2022-10-22 09:29:38 +02:00
..
r_3dfloors.cpp - made CVar declarations type safe again. 2022-10-22 09:29:38 +02:00
r_3dfloors.h
r_light.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
r_light.h - replaced MIN/MAX with min/max from the C++ standard library in the software renderer 2021-10-30 10:08:11 +02:00
r_opaque_pass.cpp - made CVar declarations type safe again. 2022-10-22 09:29:38 +02:00
r_opaque_pass.h - sprite lightlevel cleanup and fixes. 2022-06-01 08:37:13 +02:00
r_portal.cpp Bugfix for retro software mode mirrors not working 2022-06-23 07:47:04 +02:00
r_portal.h Add +ONLYVISIBLEINMIRRORS and +INVISIBLEINMIRRORS actor flags. The former makes the actor only visible in reflections, while the latter makes the actor not cast reflections in mirrors. 2022-06-22 09:36:04 +02:00
r_scene.cpp - removed the Softpoly backend. 2022-07-28 10:31:56 +02:00
r_scene.h - removed the Softpoly backend. 2022-07-28 10:31:56 +02:00
r_translucent_pass.cpp - removed most templates.h includes. 2021-10-30 10:49:12 +02:00
r_translucent_pass.h