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OrdinaryMagician
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vkdoom_m
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6755cb2a25
vkdoom_m
/
src
/
gl
/
utility
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Christoph Oelckers
4fb17561bc
- optimize VSMatrix::Translate.
...
- use FVector3 for sprite rotations.
2016-05-01 12:39:08 +02:00
..
gl_clock.cpp
- updated GL renderer.
2016-04-02 23:17:16 +02:00
gl_clock.h
- remove the GLWallLightEntry type. Everything it contains can be retrieved from the existing lightlist just as easily, and this approach avoids a lot of memory allocations.
2016-02-01 01:03:34 +01:00
gl_convert.h
- adjustments for floating point changes.
2016-03-21 02:57:02 +01:00
gl_cycler.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_cycler.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_geometric.cpp
- floatified the texture coordinate code.
2016-04-08 01:42:43 +02:00
gl_geometric.h
- optimize VSMatrix::Translate.
2016-05-01 12:39:08 +02:00
gl_templates.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00