vkdoom_m/src/common/rendering/vulkan/buffers
Magnus Norddahl 6894eb013f Begin removing binding points from the hwrenderer layer.
Well known buffers should be created and managed by the backend, otherwise the backend just becomes an OpenGL emulator.
2023-04-16 19:30:27 +02:00
..
vk_buffer.cpp Begin removing binding points from the hwrenderer layer. 2023-04-16 19:30:27 +02:00
vk_buffer.h Begin removing binding points from the hwrenderer layer. 2023-04-16 19:30:27 +02:00
vk_hwbuffer.cpp Begin removing binding points from the hwrenderer layer. 2023-04-16 19:30:27 +02:00
vk_hwbuffer.h Begin removing binding points from the hwrenderer layer. 2023-04-16 19:30:27 +02:00
vk_streambuffer.cpp More folder adjustments 2023-04-16 16:51:52 +02:00
vk_streambuffer.h More folder adjustments 2023-04-16 16:51:52 +02:00