..
actors
Cleanup the zoom/reload/userX handling for A_WeaponReady
2015-12-31 16:46:19 -06:00
filter
- changed the BFG decal for Freedoom to blue. With the software renderer this will be displayed as gray due to lack of blue in the palette. (Itz's still better than green, though.)
2016-01-05 17:10:47 +01:00
graphics
Multi-intermission waits for all players + changes
2014-06-17 19:46:10 +12:00
maparrows
mapinfo
- use DMENUPIC as titlepic in doom2bfg.
2016-01-05 14:06:07 +01:00
sbarinfo
- Fixed: Hexen's status bar top graphic was drawn 1 pixel too low.
2015-05-20 13:10:08 -04:00
shaders /d3d
sounds
sprites
- added pickup sprite for Chex Quest's Mini Zorcher (i.e. pistol replacement.)
2015-04-27 10:24:49 +02:00
textures
xlat
- fixed a potential overflow issue with calculating a portal's origin point.
2016-01-04 21:05:09 +01:00
althudcf.txt
animated.lmp
animdefs.txt
compatibility.txt
Set compatibility for Return to Hadron
2016-01-15 15:54:35 +02:00
confont.lmp
dbigfont.lmp
decaldef.txt
decorate.txt
Add flies (doomed #112 ) from the Hexen retail beta
2015-04-02 17:52:54 -05:00
defbinds.txt
Externalized default key bindings
2015-04-05 21:40:53 -05:00
dehsupp.txt
. added MBF dog sounds to Dehacked sound table.
2015-09-28 09:09:52 +02:00
etc.h.txt
fontdefs.txt
in_epi1.txt
in_epi2.txt
in_epi3.txt
in_htc1.txt
in_htc2.txt
in_htc3.txt
indexfont
iwadinfo.txt
- added new IWAD name HERETICSR.WAD so that commercial Heretic and Shadows of the Serpent Riders can coexist.
2016-01-05 11:16:38 +01:00
language.eng
Add British English "translation", because u's matter
2015-06-30 13:11:33 -05:00
language.enu
- moved the notification messages for SendToCommunicator into LANGUAGE.
2015-11-26 10:25:05 +01:00
language.fr
- Expand environment variables for autoload paths.
2014-07-15 21:26:26 -04:00
language.ita
language.ptb
- specte typo in language.ptb.
2013-08-10 21:15:06 +02:00
lockdefs.txt
menudef.txt
Added turn180 to the controls menu.
2016-01-01 13:27:44 -05:00
netnotch.dat
notch.dat
reverbs.txt
sbarinfo.txt
sbigfont.lmp
sndinfo.txt
Split sndinfo.txt up into multiple files using filter directories.
2015-04-03 22:58:58 -05:00
sndseq.txt
spaldoom.lmp
spalhtic.lmp
teaminfo.txt
terrain.txt
textcolors.txt
textures.txt
- Enable Doom 1.1 status bar support.
2012-11-09 23:03:53 +00:00
things.h.txt
vga-rom-font.16
x11r6rgb.txt
xhairs.txt