model.cpp
Finished serializing
2022-07-22 17:11:59 +02:00
model.h
Surfaceskin modification
2022-07-22 17:11:59 +02:00
model_kvx.h
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
model_md2.h
- moved model code to 'common'.
2020-04-27 20:50:46 +02:00
model_md3.h
- moved model code to 'common'.
2020-04-27 20:50:46 +02:00
model_obj.h
- moved model code to 'common'.
2020-04-27 20:50:46 +02:00
model_ue1.h
- more 'override's.
2020-09-27 10:48:38 +02:00
models_md2.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
models_md3.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
models_obj.cpp
Fix usage of -1 as OBJ model FrameIndex
2022-04-24 19:40:08 +02:00
models_ue1.cpp
Relicense UE1 model loader as MIT.
2022-01-02 18:09:10 +01:00
models_voxel.cpp
- whitespace cleanup, updated from Raze.
2022-01-02 12:23:42 +01:00
tab_anorms.h
- moved model code to 'common'.
2020-04-27 20:50:46 +02:00
voxels.cpp
- allow passing a remap table to BestColor.
2021-08-21 10:55:21 +02:00
voxels.h
- made video base code game independent
2020-04-28 22:54:53 +02:00