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OrdinaryMagician
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vkdoom_m
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6a3cd6378a
vkdoom_m
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src
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gl
History
Christoph Oelckers
6a3cd6378a
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
2014-08-30 14:33:06 +02:00
..
data
- lowered requirements of GL 2.x to OpenGL 3.3.
2014-08-19 15:56:33 +02:00
dynlights
- screwed by the editor's autocompletion... (wrong GL flag was used...)
2014-08-19 14:25:47 +02:00
hqnx
- don't depend on stdint.h because older MSVC versions do not have it.
2014-05-01 12:30:56 +02:00
hqnx_asm
- reinstated the far superior assembly HQnX version for Visual C++.
2014-08-20 12:45:33 +02:00
models
major cleanup of the texture manager:
2014-08-22 23:50:38 +02:00
renderer
- some code cleanup.
2014-08-23 18:54:24 +02:00
scene
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
2014-08-30 14:33:06 +02:00
shaders
- at least for Intel GMA we need shaders without 'discard' to render non-transparent stuff. The performance penalty is rather hefty here.
2014-08-02 21:06:34 +02:00
system
- print OpenGL profile type in startup log.
2014-08-24 01:09:44 +02:00
textures
- fixed incorrect check for overrideshader.
2014-08-23 00:47:05 +02:00
utility
- found out that reading the CPU's real time clock costs a not insignificant amount of time so this is now only done when either the benchmark command is running or the rendertimes are shown.
2014-08-30 14:33:06 +02:00
gl_builddraw.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_functions.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00