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OrdinaryMagician
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vkdoom_m
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6ca2b3fce1
vkdoom_m
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src
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gl
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Christoph Oelckers
6ca2b3fce1
- fixed display for smaller screeblocks value.
...
When refactoring the screen scaling one line too many was altered by accident.
2018-07-21 12:13:17 +02:00
..
data
- removal of all code to handle OpenGL 2. From this commit on the main build of GZDoom will be OpenGL 3.3 or higher.
2018-06-15 21:45:05 +02:00
dynlights
- fixed some includes which did not cause VC++ to error out.
2018-06-13 23:32:43 +02:00
models
- made the static portal state a struct inside the Renderer object
2018-06-23 13:25:59 +02:00
renderer
- fixed display for smaller screeblocks value.
2018-07-21 12:13:17 +02:00
scene
- fixed: The stencil cap may never write to the depth buffer.
2018-07-15 19:16:12 +02:00
shaders
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00
system
Merge branch 'master' into modern
2018-07-14 13:18:34 +02:00
textures
Merge remote-tracking branch 'remotes/origin/modern'
2018-07-20 10:19:07 +02:00