This website requires JavaScript.
Explore
Help
Sign in
OrdinaryMagician
/
vkdoom_m
Watch
1
Fork
You've already forked vkdoom_m
0
Code
Activity
6cc00e79a6
vkdoom_m
/
src
/
scripting
/
zscript
History
Christoph Oelckers
6cc00e79a6
- made all internal struct types NativeStructs so that all variables of their types are made references.
2016-11-21 19:20:27 +01:00
..
ast.cpp
- added static constant arrays. At the moment they can only be defined inside functions due to lack of dedicated storage inside classes for static data.
2016-11-20 18:00:37 +01:00
zcc-parse.lemon
- scriptified the scripted marines.
2016-11-21 19:09:58 +01:00
zcc_compile.cpp
- made all internal struct types NativeStructs so that all variables of their types are made references.
2016-11-21 19:20:27 +01:00
zcc_compile.h
- allow functions in structs. This is needed for several internal data types like players, sectors, lines, etc.
2016-11-19 12:12:29 +01:00
zcc_expr.cpp
- implemented '**' (power) operator. To ensure reliability, acustom 'pow' function will be used to calculate it.
2016-10-17 15:17:48 +02:00
zcc_exprlist.h
added class pointer casts. Due to grammar problems the type has to be put into parentheses to get the class token out of the global parsing namespace:
2016-11-17 20:31:53 +01:00
zcc_parser.cpp
- fixed: ZScript did not properly fill in tentatively created classes from defaults processing.
2016-11-12 13:09:19 +01:00
zcc_parser.h
- added two new integral types SpriteID and TextureID, both are needed to allow proper serialization as they require something different to be written out than a regular integer.
2016-11-21 13:45:33 +01:00