vkdoom_m/src/rendering/hwrenderer
2020-04-29 17:19:17 +02:00
..
data - moved lightbuffers and flatvertices to 'common'. 2020-04-26 12:41:13 +02:00
dynlights - moved shadowmap to 'common'. 2020-04-26 20:28:43 +02:00
models - moved model code to 'common'. 2020-04-27 20:50:46 +02:00
postprocessing - moved VR code and IntRect to 'common' 2020-04-26 10:26:29 +02:00
scene - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
textures - moved around some sky rendering code so that the game independent parts are grouped together. 2020-04-29 00:14:42 +02:00
utility - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00
hw_entrypoint.cpp - moved the remaining core parts of the GL renderer to 'common'. 2020-04-29 17:19:17 +02:00