vkdoom_m/src/m_cheat.h
SanyaWaffles 6dd73e43fd Attempts to fix errors introduced by merging of asmjit branch and wea… (#649)
* Attempts to fix errors introduced by merging of asmjit branch and weapons scripting branch

* This didn't work. The others should work though.

* fix scriptutil.cpp:(.text+0x18d): undefined reference to `PClass::FindActor(FName)'

* Attempt to fix compilation on macOS
2018-12-01 07:31:25 +01:00

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#ifndef __M_CHEAT_H__
#define __M_CHEAT_H__
#include "zstring.h"
//
// CHEAT SEQUENCE PACKAGE
//
// [RH] Functions that actually perform the cheating
class player_t;
class PClassActor;
void cht_DoMDK(player_t *player, const char *mod);
void cht_DoCheat (player_t *player, int cheat);
void cht_Give (player_t *player, const char *item, int amount=1);
void cht_Take (player_t *player, const char *item, int amount=1);
void cht_SetInv(player_t *player, const char *item, int amount = 1, bool beyondMax = false);
void cht_Suicide (player_t *player);
FString cht_Morph (player_t *player, PClassActor *morphclass, bool quickundo);
void cht_Takeweaps(player_t *player);
#endif