Since this made heavy use of Windows type, those were duplicated to avoid rewriting the entire interface. This split at least reduces the amount of code needed to refactor for making the screens work on other platforms than Windows.
183 lines
5.7 KiB
C++
183 lines
5.7 KiB
C++
#pragma once
|
|
/*
|
|
** st_start.h
|
|
** Interface for the startup screen.
|
|
**
|
|
**---------------------------------------------------------------------------
|
|
** Copyright 2006-2007 Randy Heit
|
|
** All rights reserved.
|
|
**
|
|
** Redistribution and use in source and binary forms, with or without
|
|
** modification, are permitted provided that the following conditions
|
|
** are met:
|
|
**
|
|
** 1. Redistributions of source code must retain the above copyright
|
|
** notice, this list of conditions and the following disclaimer.
|
|
** 2. Redistributions in binary form must reproduce the above copyright
|
|
** notice, this list of conditions and the following disclaimer in the
|
|
** documentation and/or other materials provided with the distribution.
|
|
** 3. The name of the author may not be used to endorse or promote products
|
|
** derived from this software without specific prior written permission.
|
|
**
|
|
** THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
|
|
** IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
|
|
** OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
|
|
** IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
|
|
** INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
|
|
** NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
|
** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
|
** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
|
** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
|
|
** THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
|
**---------------------------------------------------------------------------
|
|
**
|
|
** The startup screen interface is based on a mix of Heretic and Hexen.
|
|
** Actual implementation is system-specific.
|
|
*/
|
|
#include <stdint.h>
|
|
|
|
class FStartupScreen
|
|
{
|
|
public:
|
|
static FStartupScreen *CreateInstance(int max_progress);
|
|
|
|
FStartupScreen(int max_progress);
|
|
virtual ~FStartupScreen();
|
|
|
|
virtual void Progress();
|
|
virtual void LoadingStatus(const char *message, int colors); // Used by Heretic only
|
|
virtual void AppendStatusLine(const char *status); // Used by Heretic only
|
|
|
|
virtual void NetInit(const char *message, int num_players);
|
|
virtual void NetProgress(int count);
|
|
virtual void NetMessage(const char *format, ...); // cover for printf
|
|
virtual void NetDone();
|
|
virtual bool NetLoop(bool (*timer_callback)(void *), void *userdata);
|
|
protected:
|
|
int MaxPos, CurPos, NotchPos;
|
|
};
|
|
|
|
class FBasicStartupScreen : public FStartupScreen
|
|
{
|
|
public:
|
|
FBasicStartupScreen(int max_progress, bool show_bar);
|
|
~FBasicStartupScreen();
|
|
|
|
void Progress();
|
|
void NetInit(const char* message, int num_players);
|
|
void NetProgress(int count);
|
|
void NetMessage(const char* format, ...); // cover for printf
|
|
void NetDone();
|
|
bool NetLoop(bool (*timer_callback)(void*), void* userdata);
|
|
protected:
|
|
long long NetMarqueeMode;
|
|
int NetMaxPos, NetCurPos;
|
|
};
|
|
|
|
class FGraphicalStartupScreen : public FBasicStartupScreen
|
|
{
|
|
public:
|
|
FGraphicalStartupScreen(int max_progress);
|
|
~FGraphicalStartupScreen();
|
|
};
|
|
|
|
class FHereticStartupScreen : public FGraphicalStartupScreen
|
|
{
|
|
public:
|
|
FHereticStartupScreen(int max_progress, long &hr);
|
|
|
|
void Progress();
|
|
void LoadingStatus(const char *message, int colors);
|
|
void AppendStatusLine(const char *status);
|
|
protected:
|
|
void SetWindowSize();
|
|
|
|
int ThermX, ThermY, ThermWidth, ThermHeight;
|
|
int HMsgY, SMsgX;
|
|
};
|
|
|
|
class FHexenStartupScreen : public FGraphicalStartupScreen
|
|
{
|
|
public:
|
|
FHexenStartupScreen(int max_progress, long &hr);
|
|
~FHexenStartupScreen();
|
|
|
|
void Progress();
|
|
void NetProgress(int count);
|
|
void NetDone();
|
|
void SetWindowSize();
|
|
|
|
// Hexen's notch graphics, converted to chunky pixels.
|
|
uint8_t * NotchBits;
|
|
uint8_t * NetNotchBits;
|
|
};
|
|
|
|
class FStrifeStartupScreen : public FGraphicalStartupScreen
|
|
{
|
|
public:
|
|
FStrifeStartupScreen(int max_progress, long &hr);
|
|
~FStrifeStartupScreen();
|
|
|
|
void Progress();
|
|
protected:
|
|
void DrawStuff(int old_laser, int new_laser);
|
|
void SetWindowSize();
|
|
|
|
uint8_t *StartupPics[4+2+1];
|
|
};
|
|
|
|
|
|
|
|
extern FStartupScreen *StartScreen;
|
|
|
|
extern void ST_Endoom();
|
|
|
|
// The entire set of functions here uses native Windows types. These are recreations of those types so that the code doesn't need to be changed more than necessary
|
|
|
|
struct BitmapInfoHeader
|
|
{
|
|
uint32_t biSize;
|
|
int32_t biWidth;
|
|
int32_t biHeight;
|
|
uint16_t biPlanes;
|
|
uint16_t biBitCount;
|
|
uint32_t biCompression;
|
|
uint32_t biSizeImage;
|
|
int32_t biXPelsPerMeter;
|
|
int32_t biYPelsPerMeter;
|
|
uint32_t biClrUsed;
|
|
uint32_t biClrImportant;
|
|
};
|
|
|
|
struct RgbQuad
|
|
{
|
|
uint8_t rgbBlue;
|
|
uint8_t rgbGreen;
|
|
uint8_t rgbRed;
|
|
uint8_t rgbReserved;
|
|
};
|
|
|
|
|
|
struct BitmapInfo
|
|
{
|
|
BitmapInfoHeader bmiHeader;
|
|
RgbQuad bmiColors[1];
|
|
};
|
|
|
|
extern BitmapInfo* StartupBitmap;
|
|
|
|
|
|
void ST_Util_PlanarToChunky4(uint8_t* dest, const uint8_t* src, int width, int height);
|
|
void ST_Util_DrawBlock(BitmapInfo* bitmap_info, const uint8_t* src, int x, int y, int bytewidth, int height);
|
|
void ST_Util_ClearBlock(BitmapInfo* bitmap_info, uint8_t fill, int x, int y, int bytewidth, int height);
|
|
BitmapInfo* ST_Util_CreateBitmap(int width, int height, int color_bits);
|
|
uint8_t* ST_Util_BitsForBitmap(BitmapInfo* bitmap_info);
|
|
void ST_Util_FreeBitmap(BitmapInfo* bitmap_info);
|
|
void ST_Util_BitmapColorsFromPlaypal(BitmapInfo* bitmap_info);
|
|
uint8_t* ST_Util_LoadFont(const char* filename);
|
|
void ST_Util_FreeFont(uint8_t* font);
|
|
BitmapInfo* ST_Util_AllocTextBitmap(const uint8_t* font);
|
|
void ST_Util_DrawTextScreen(BitmapInfo* bitmap_info, const uint8_t* text_screen, const uint8_t* font);
|
|
void ST_Util_DrawChar(BitmapInfo* screen, const uint8_t* font, int x, int y, uint8_t charnum, uint8_t attrib);
|
|
void ST_Util_UpdateTextBlink(BitmapInfo* bitmap_info, const uint8_t* text_screen, const uint8_t* font, bool on);
|
|
|