* Add STL-standard type traits and functions to TMap to enable for loop iteration * add third-party range-map library I have e-mailed the author for clarifcation on the license, will update this when they respond * vcpkg: Add cppdap and eventpp libraries, update baseline * DAP implementation * Add `FileSystem::FileHash()` to get the CRC32 hash * add `starting_offset` param to `VMDisasm()` for debugger disassembly view Defaults to `0`, should not change output if it's not set * Add `VMFrameStack::HasFrames()` to prevent assertions when inspecting in the debugger * Add `PC` field to VMFrame, ensure that it is updated whenever vm increments/decrements the pc Does not change alignment, the offsets used in VMFrame still work We need this for the debugger because we otherwise have no way to get the pc; it was a local in `ExecScriptFunc()` * `ZCCCompiler::CreateClassTypes()`: ensure SourceLumpName is set for classes derived from non-native classes * start debug server in d_main, add `vm_debug` cvars and `-debug` CLI arg * Add documentation for `vm_debug` cvars * vm_exec: Add debugger hooks for instruction execution events * c_console: Add debugger hooks for logging events in `PrintString` * add `.cache/` to gitignore * vendor cppdap on main @ 6464cd7 Patches: removed .gitmodules (submodules were thirdparty/json, thirdparty/googletest) removed thirdparty/googletest, not needed removed thirdparty/json/docs, thirdparty/json/test, thirdparty/json/benchmarks to prevent massive bloat * vendor eventpp on master @ 1224dd6 * build: use internal cppdap and eventpp by default * dap: fix Binary::GetFunctionLineRange() * fix bug in range_map::find_ranges * make Binary dap::Source dynamic * cache source code upon retrieval * refactor Binary into a class, cleanup PexCache * fix ending session gracefully * d_main: Stop debug server in D_Cleanup() * Fix connecting to debugger when session already started * cleanup unused stuff in ZScriptDebugger * always send TerminateEvents on disconnect if initialized * tweak color display * Don't cache disassembly lines when scanning scripts * Cache nodes when getting runtime state * WIP display locals * Fix display of static arrays * Ensure names display in proper order * dap: Fix struct locals display, add args display * Support `start` parameter * Support `filter` parameter * remove struct unbound native data display Practically useless for debugging zscript and didn't work properly anyway * d_main: fix vm_jit and vm_jit not being disabled soon enough * support breaking on abort exceptions * dap: refactor game event emitter functions into seperate header * dap: show native functions on stack * dap: Remove "Native" from exception handling, simplify exception event emit * dap: add instruction breakpoints * dap: fix display of locals not in scope yet * dap: Make disassembly view display invalid instructions for non-code addresses * dap: remove dot initializers * dap: fix local structs in scope * dap: don't parse the non-used options in the launch/attach requests * dap: fix local struct view * dap: Fix displaying objects that aren't their actual types * dap: Fix action and state handling * dap: stack display view * dap: fix object display view * d_dehacked: set qualified name in addition to the printable name * dap: fix displaying breakpoint errors when script isn't loaded * dap: remove debug print * dap: Display parameter names * dap: Turn down verbosity of logging * dap: fix disassembly view * dap: fix performance problems with arrays * c_console: emit event only if not PRINT_NODAPEVENT * dap: improve logging * dap: update upstream cppdap library to fix deadlocks on no bind * dap: Fix ending session on client socket closed * dap: prevent DebugServer.h from pulling in `dap` and `ZScriptDebugger.h` * dap: fix pause event not being emitted on pause * dap: remove eventpp emitters, way too slow * Remove eventpp dependency * dap: Display correct register names * dap: Show special inits in registers * dap: Add stack offset to VMLocalVariable * dap: fix display of static arrays and local variables on stack vs. registers * dap: fix displaying function pointers * dap: tweak color display * dap: fix scalar display < 4 * dap: add Globals display to debugger * dap: unify methods to get vmvalue * dap: rename free method to freeValue to avoid running afoul of macro defs * fix windows builds * fix compile on linux * cleanup * Fix display of function breakpoints * dap: Don't send back binary files * dap: include sbarinfo in script types (no debug support for anything but zscript yet, this is just for returning source info) * dap: don't show ending session message unless initialized * fix erroneous commit * dap: handle evaluate requests * Fix getting bitfield values * Add CVars Scope and evaluation * add running console commands from repl * dap: disable commands via repl for now * fix loading functions DECORATE scripts * Add source information to Dehacked VM functions, add debugging support * dap: cleanup * fix resolving archive paths * don't send source back on native stack frames * handle `modules` request * cleanup * allow evaluating cvars on hover * fix oob bpinfos * fix restarting the game blowing out the debug server * dap: process input events while paused to prevent deadlocks * fix getting local state * dap: fix LocalState alignment * dap: fix DumpStateHelper * update cppdap protocol version to 1.68.0 * remove cppdap from vcpkg deps We can't use the upstream version anyway because the maintainers are not merging our patches * dap: make named variable nodes derive from the same class * dap: make cvar scope available in native stack frames * handle local variables with conflicting names * add I_GetWindowEvent() to win32 to only process window events when debugging is paused * dap: fix evaluate * dap: fix display of `out` variables
133 lines
No EOL
3.9 KiB
C++
133 lines
No EOL
3.9 KiB
C++
// Copyright 2019 Google LLC
|
|
//
|
|
// Licensed under the Apache License, Version 2.0 (the "License");
|
|
// you may not use this file except in compliance with the License.
|
|
// You may obtain a copy of the License at
|
|
//
|
|
// https://www.apache.org/licenses/LICENSE-2.0
|
|
//
|
|
// Unless required by applicable law or agreed to in writing, software
|
|
// distributed under the License is distributed on an "AS IS" BASIS,
|
|
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
// See the License for the specific language governing permissions and
|
|
// limitations under the License.
|
|
|
|
#ifndef dap_nlohmann_json_serializer_h
|
|
#define dap_nlohmann_json_serializer_h
|
|
|
|
#include "dap/protocol.h"
|
|
#include "dap/serialization.h"
|
|
#include "dap/types.h"
|
|
|
|
#include <nlohmann/json_fwd.hpp>
|
|
|
|
namespace dap {
|
|
namespace json {
|
|
|
|
struct NlohmannDeserializer : public dap::Deserializer {
|
|
explicit NlohmannDeserializer(const std::string&);
|
|
~NlohmannDeserializer();
|
|
|
|
// dap::Deserializer compliance
|
|
bool deserialize(boolean* v) const override;
|
|
bool deserialize(integer* v) const override;
|
|
bool deserialize(number* v) const override;
|
|
bool deserialize(string* v) const override;
|
|
bool deserialize(object* v) const override;
|
|
bool deserialize(any* v) const override;
|
|
size_t count() const override;
|
|
bool array(const std::function<bool(dap::Deserializer*)>&) const override;
|
|
bool field(const std::string& name,
|
|
const std::function<bool(dap::Deserializer*)>&) const override;
|
|
|
|
// Unhide base overloads
|
|
template <typename T>
|
|
inline bool field(const std::string& name, T* v) {
|
|
return dap::Deserializer::field(name, v);
|
|
}
|
|
|
|
template <typename T,
|
|
typename = std::enable_if<TypeOf<T>::has_custom_serialization>>
|
|
inline bool deserialize(T* v) const {
|
|
return dap::Deserializer::deserialize(v);
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool deserialize(dap::array<T>* v) const {
|
|
return dap::Deserializer::deserialize(v);
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool deserialize(dap::optional<T>* v) const {
|
|
return dap::Deserializer::deserialize(v);
|
|
}
|
|
|
|
template <typename T0, typename... Types>
|
|
inline bool deserialize(dap::variant<T0, Types...>* v) const {
|
|
return dap::Deserializer::deserialize(v);
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool field(const std::string& name, T* v) const {
|
|
return dap::Deserializer::deserialize(name, v);
|
|
}
|
|
|
|
private:
|
|
NlohmannDeserializer(const nlohmann::json*);
|
|
const nlohmann::json* const json;
|
|
const bool ownsJson;
|
|
};
|
|
|
|
struct NlohmannSerializer : public dap::Serializer {
|
|
NlohmannSerializer();
|
|
~NlohmannSerializer();
|
|
|
|
std::string dump() const;
|
|
|
|
// dap::Serializer compliance
|
|
bool serialize(boolean v) override;
|
|
bool serialize(integer v) override;
|
|
bool serialize(number v) override;
|
|
bool serialize(const string& v) override;
|
|
bool serialize(const dap::object& v) override;
|
|
bool serialize(const any& v) override;
|
|
bool array(size_t count,
|
|
const std::function<bool(dap::Serializer*)>&) override;
|
|
bool object(const std::function<bool(dap::FieldSerializer*)>&) override;
|
|
void remove() override;
|
|
|
|
// Unhide base overloads
|
|
template <typename T,
|
|
typename = std::enable_if<TypeOf<T>::has_custom_serialization>>
|
|
inline bool serialize(const T& v) {
|
|
return dap::Serializer::serialize(v);
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool serialize(const dap::array<T>& v) {
|
|
return dap::Serializer::serialize(v);
|
|
}
|
|
|
|
template <typename T>
|
|
inline bool serialize(const dap::optional<T>& v) {
|
|
return dap::Serializer::serialize(v);
|
|
}
|
|
|
|
template <typename T0, typename... Types>
|
|
inline bool serialize(const dap::variant<T0, Types...>& v) {
|
|
return dap::Serializer::serialize(v);
|
|
}
|
|
|
|
inline bool serialize(const char* v) { return dap::Serializer::serialize(v); }
|
|
|
|
private:
|
|
NlohmannSerializer(nlohmann::json*);
|
|
nlohmann::json* const json;
|
|
const bool ownsJson;
|
|
bool removed = false;
|
|
};
|
|
|
|
} // namespace json
|
|
} // namespace dap
|
|
|
|
#endif // dap_nlohmann_json_serializer_h
|