vkdoom_m/src/rendering/gl/system
Christoph Oelckers 70d30feb4c - moved the render interface functions out of FGLRenderer into OpenGLFrameBuffer.
These need some consolidation among the backends, and the additional indirection in the OpenGL backend made it harder than necessary.
2020-04-24 15:52:31 +02:00
..
gl_buffers.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_buffers.h - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_debug.cpp - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_debug.h - moved gl_load to common. 2020-04-11 20:20:59 +02:00
gl_framebuffer.cpp - moved the render interface functions out of FGLRenderer into OpenGLFrameBuffer. 2020-04-24 15:52:31 +02:00
gl_framebuffer.h - moved the render interface functions out of FGLRenderer into OpenGLFrameBuffer. 2020-04-24 15:52:31 +02:00