..
a_action.cpp
- reviewed and sorted out the remaining parts of g_shared
2019-01-31 02:27:54 +01:00
a_ceiling.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_ceiling.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_decalfx.cpp
- properly un-count faded out decals without involving the Destroy method.
2019-02-07 09:39:36 +01:00
a_decalfx.h
- moved some more code into the gamedata folder.
2019-02-01 19:20:58 +01:00
a_decals.cpp
- properly un-count faded out decals without involving the Destroy method.
2019-02-07 09:39:36 +01:00
a_doors.cpp
Fixes for Door_AnimatedClose ( #838 )
2019-05-12 13:38:54 +02:00
a_doors.h
- moved the door thinkers into g_shared.
2019-01-31 02:38:39 +01:00
a_dynlight.cpp
- fixed: in CollectWithinRadius, make pos a value variable instead of a reference.
2019-03-02 22:10:44 +01:00
a_dynlight.h
- moved around a few more files.
2019-02-23 18:57:49 +01:00
a_flashfader.cpp
- reviewed and sorted out the remaining parts of g_shared
2019-01-31 02:27:54 +01:00
a_floor.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_floor.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_lightning.cpp
- separation of static and map-local event handlers into separate lists.
2019-02-02 16:43:11 +01:00
a_lightning.h
- roughly 50 more, mostly search and replace.
2019-01-27 19:16:14 +01:00
a_lights.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_lights.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_lighttransfer.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_lighttransfer.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_morph.cpp
- removed some unused bits of code.
2018-12-29 13:28:22 +01:00
a_morph.h
- scriptified the rest of the morph code.
2018-11-24 10:47:42 +01:00
a_pickups.cpp
- moved the CCMDs out of a_pickups.cpp.
2019-02-01 18:15:49 +01:00
a_pickups.h
- moved the contents of g_inventory to g_shared and gamedata subfolders.
2019-02-01 18:13:12 +01:00
a_pillar.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_pillar.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_plats.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_plats.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_pusher.cpp
- fixed: A pusher thinker must destroy itself if the point pusher/puller thing is gone.
2019-03-18 23:46:13 +01:00
a_pusher.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_quake.cpp
- redirect most references to the global players array through FLevelLocals.
2019-01-30 01:15:32 +01:00
a_scroll.cpp
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_scroll.h
- moved the remaining thinker code to g_shared
2019-01-31 02:51:07 +01:00
a_sharedglobal.h
- properly un-count faded out decals without involving the Destroy method.
2019-02-07 09:39:36 +01:00
a_specialspot.cpp
- moved the global spot state into FLevelLocals.
2019-01-05 10:04:27 +01:00
a_specialspot.h
- moved the global spot state into FLevelLocals.
2019-01-05 10:04:27 +01:00
actorptrselect.cpp
- fixed: ACS calls need to explicitly pass the level into COPY_AAPTR.
2019-02-07 15:41:35 +01:00
actorptrselect.h
- fixed: ACS calls need to explicitly pass the level into COPY_AAPTR.
2019-02-07 15:41:35 +01:00
dsectoreffect.cpp
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
dsectoreffect.h
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
dthinker.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
dthinker.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_3dfloors.cpp
- fixed dropoff checks for portals and 3D floors in the same sector.
2019-02-09 10:39:08 +01:00
p_3dfloors.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_3dmidtex.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_3dmidtex.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_checkposition.h
- fixed dropoff checks for portals and 3D floors in the same sector.
2019-02-09 10:39:08 +01:00
p_linkedsectors.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_secnodes.cpp
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
p_sectors.cpp
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
p_sight.cpp
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
p_switch.cpp
- added compatibility flag for buggy CheckSwitchRange behavior
2019-02-11 17:57:03 +01:00
p_tags.cpp
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
p_tags.h
- moved a few more play files free of global state references to g_shared.
2019-01-31 22:31:41 +01:00
p_teleport.cpp
- added the missing Level parameters to AActor::StaticSpawn and P_ExecuteSpecial.
2019-02-01 22:02:16 +01:00
p_trace.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
p_trace.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
po_man.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
po_man.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
portal.cpp
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
portal.h
- moved 15 more files to g_shared.
2019-02-01 00:48:21 +01:00
statnums.h
- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
2019-02-01 19:48:17 +01:00