* Add STL-standard type traits and functions to TMap to enable for loop iteration * add third-party range-map library I have e-mailed the author for clarifcation on the license, will update this when they respond * vcpkg: Add cppdap and eventpp libraries, update baseline * DAP implementation * Add `FileSystem::FileHash()` to get the CRC32 hash * add `starting_offset` param to `VMDisasm()` for debugger disassembly view Defaults to `0`, should not change output if it's not set * Add `VMFrameStack::HasFrames()` to prevent assertions when inspecting in the debugger * Add `PC` field to VMFrame, ensure that it is updated whenever vm increments/decrements the pc Does not change alignment, the offsets used in VMFrame still work We need this for the debugger because we otherwise have no way to get the pc; it was a local in `ExecScriptFunc()` * `ZCCCompiler::CreateClassTypes()`: ensure SourceLumpName is set for classes derived from non-native classes * start debug server in d_main, add `vm_debug` cvars and `-debug` CLI arg * Add documentation for `vm_debug` cvars * vm_exec: Add debugger hooks for instruction execution events * c_console: Add debugger hooks for logging events in `PrintString` * add `.cache/` to gitignore * vendor cppdap on main @ 6464cd7 Patches: removed .gitmodules (submodules were thirdparty/json, thirdparty/googletest) removed thirdparty/googletest, not needed removed thirdparty/json/docs, thirdparty/json/test, thirdparty/json/benchmarks to prevent massive bloat * vendor eventpp on master @ 1224dd6 * build: use internal cppdap and eventpp by default * dap: fix Binary::GetFunctionLineRange() * fix bug in range_map::find_ranges * make Binary dap::Source dynamic * cache source code upon retrieval * refactor Binary into a class, cleanup PexCache * fix ending session gracefully * d_main: Stop debug server in D_Cleanup() * Fix connecting to debugger when session already started * cleanup unused stuff in ZScriptDebugger * always send TerminateEvents on disconnect if initialized * tweak color display * Don't cache disassembly lines when scanning scripts * Cache nodes when getting runtime state * WIP display locals * Fix display of static arrays * Ensure names display in proper order * dap: Fix struct locals display, add args display * Support `start` parameter * Support `filter` parameter * remove struct unbound native data display Practically useless for debugging zscript and didn't work properly anyway * d_main: fix vm_jit and vm_jit not being disabled soon enough * support breaking on abort exceptions * dap: refactor game event emitter functions into seperate header * dap: show native functions on stack * dap: Remove "Native" from exception handling, simplify exception event emit * dap: add instruction breakpoints * dap: fix display of locals not in scope yet * dap: Make disassembly view display invalid instructions for non-code addresses * dap: remove dot initializers * dap: fix local structs in scope * dap: don't parse the non-used options in the launch/attach requests * dap: fix local struct view * dap: Fix displaying objects that aren't their actual types * dap: Fix action and state handling * dap: stack display view * dap: fix object display view * d_dehacked: set qualified name in addition to the printable name * dap: fix displaying breakpoint errors when script isn't loaded * dap: remove debug print * dap: Display parameter names * dap: Turn down verbosity of logging * dap: fix disassembly view * dap: fix performance problems with arrays * c_console: emit event only if not PRINT_NODAPEVENT * dap: improve logging * dap: update upstream cppdap library to fix deadlocks on no bind * dap: Fix ending session on client socket closed * dap: prevent DebugServer.h from pulling in `dap` and `ZScriptDebugger.h` * dap: fix pause event not being emitted on pause * dap: remove eventpp emitters, way too slow * Remove eventpp dependency * dap: Display correct register names * dap: Show special inits in registers * dap: Add stack offset to VMLocalVariable * dap: fix display of static arrays and local variables on stack vs. registers * dap: fix displaying function pointers * dap: tweak color display * dap: fix scalar display < 4 * dap: add Globals display to debugger * dap: unify methods to get vmvalue * dap: rename free method to freeValue to avoid running afoul of macro defs * fix windows builds * fix compile on linux * cleanup * Fix display of function breakpoints * dap: Don't send back binary files * dap: include sbarinfo in script types (no debug support for anything but zscript yet, this is just for returning source info) * dap: don't show ending session message unless initialized * fix erroneous commit * dap: handle evaluate requests * Fix getting bitfield values * Add CVars Scope and evaluation * add running console commands from repl * dap: disable commands via repl for now * fix loading functions DECORATE scripts * Add source information to Dehacked VM functions, add debugging support * dap: cleanup * fix resolving archive paths * don't send source back on native stack frames * handle `modules` request * cleanup * allow evaluating cvars on hover * fix oob bpinfos * fix restarting the game blowing out the debug server * dap: process input events while paused to prevent deadlocks * fix getting local state * dap: fix LocalState alignment * dap: fix DumpStateHelper * update cppdap protocol version to 1.68.0 * remove cppdap from vcpkg deps We can't use the upstream version anyway because the maintainers are not merging our patches * dap: make named variable nodes derive from the same class * dap: make cvar scope available in native stack frames * handle local variables with conflicting names * add I_GetWindowEvent() to win32 to only process window events when debugging is paused * dap: fix evaluate * dap: fix display of `out` variables
262 lines
7.5 KiB
C++
262 lines
7.5 KiB
C++
// Copyright 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#include "dap/any.h"
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#include "dap/typeof.h"
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#include "dap/types.h"
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#include "gmock/gmock.h"
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#include "gtest/gtest.h"
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namespace dap {
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struct AnyTestObject {
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dap::integer i;
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dap::number n;
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};
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DAP_STRUCT_TYPEINFO(AnyTestObject,
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"AnyTestObject",
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DAP_FIELD(i, "i"),
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DAP_FIELD(n, "n"));
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inline bool operator==(const AnyTestObject& a, const AnyTestObject& b) {
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return a.i == b.i && a.n == b.n;
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}
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} // namespace dap
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namespace {
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template <typename T>
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struct TestValue {};
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template <>
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struct TestValue<dap::null> {
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static const dap::null value;
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};
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template <>
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struct TestValue<dap::integer> {
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static const dap::integer value;
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};
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template <>
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struct TestValue<dap::boolean> {
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static const dap::boolean value;
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};
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template <>
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struct TestValue<dap::number> {
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static const dap::number value;
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};
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template <>
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struct TestValue<dap::string> {
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static const dap::string value;
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};
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template <>
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struct TestValue<dap::array<dap::string>> {
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static const dap::array<dap::string> value;
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};
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template <>
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struct TestValue<dap::AnyTestObject> {
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static const dap::AnyTestObject value;
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};
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const dap::null TestValue<dap::null>::value = nullptr;
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const dap::integer TestValue<dap::integer>::value = 20;
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const dap::boolean TestValue<dap::boolean>::value = true;
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const dap::number TestValue<dap::number>::value = 123.45;
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const dap::string TestValue<dap::string>::value = "hello world";
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const dap::array<dap::string> TestValue<dap::array<dap::string>>::value = {
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"one", "two", "three"};
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const dap::AnyTestObject TestValue<dap::AnyTestObject>::value = {10, 20.30};
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} // namespace
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TEST(Any, EmptyConstruct) {
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dap::any any;
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ASSERT_TRUE(any.is<dap::null>());
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ASSERT_FALSE(any.is<dap::boolean>());
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ASSERT_FALSE(any.is<dap::integer>());
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ASSERT_FALSE(any.is<dap::number>());
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ASSERT_FALSE(any.is<dap::object>());
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ASSERT_FALSE(any.is<dap::string>());
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ASSERT_FALSE(any.is<dap::array<dap::integer>>());
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ASSERT_FALSE(any.is<dap::AnyTestObject>());
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}
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TEST(Any, Boolean) {
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dap::any any(dap::boolean(true));
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ASSERT_TRUE(any.is<dap::boolean>());
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ASSERT_EQ(any.get<dap::boolean>(), dap::boolean(true));
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}
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TEST(Any, Integer) {
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dap::any any(dap::integer(10));
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ASSERT_TRUE(any.is<dap::integer>());
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ASSERT_EQ(any.get<dap::integer>(), dap::integer(10));
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}
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TEST(Any, Number) {
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dap::any any(dap::number(123.0f));
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ASSERT_TRUE(any.is<dap::number>());
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ASSERT_EQ(any.get<dap::number>(), dap::number(123.0f));
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}
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TEST(Any, String) {
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dap::any any(dap::string("hello world"));
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ASSERT_TRUE(any.is<dap::string>());
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ASSERT_EQ(any.get<dap::string>(), dap::string("hello world"));
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}
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TEST(Any, Array) {
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using array = dap::array<dap::integer>;
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dap::any any(array({10, 20, 30}));
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ASSERT_TRUE(any.is<array>());
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ASSERT_EQ(any.get<array>(), array({10, 20, 30}));
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}
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TEST(Any, Object) {
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dap::object o;
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o["one"] = dap::integer(1);
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o["two"] = dap::integer(2);
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o["three"] = dap::integer(3);
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dap::any any(o);
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ASSERT_TRUE(any.is<dap::object>());
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if (any.is<dap::object>()) {
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auto got = any.get<dap::object>();
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ASSERT_EQ(got.size(), 3U);
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ASSERT_EQ(got.count("one"), 1U);
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ASSERT_EQ(got.count("two"), 1U);
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ASSERT_EQ(got.count("three"), 1U);
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ASSERT_TRUE(got["one"].is<dap::integer>());
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ASSERT_TRUE(got["two"].is<dap::integer>());
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ASSERT_TRUE(got["three"].is<dap::integer>());
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ASSERT_EQ(got["one"].get<dap::integer>(), dap::integer(1));
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ASSERT_EQ(got["two"].get<dap::integer>(), dap::integer(2));
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ASSERT_EQ(got["three"].get<dap::integer>(), dap::integer(3));
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}
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}
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TEST(Any, TestObject) {
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dap::any any(dap::AnyTestObject{5, 3.0});
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ASSERT_TRUE(any.is<dap::AnyTestObject>());
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ASSERT_EQ(any.get<dap::AnyTestObject>().i, 5);
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ASSERT_EQ(any.get<dap::AnyTestObject>().n, 3.0);
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}
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template <typename T>
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class AnyT : public ::testing::Test {
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protected:
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template <typename T0,
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typename = std::enable_if<std::is_same<T, T0>::value &&
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!std::is_same<T0, dap::null>::value>>
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void check_val(const dap::any& any, const T0& expect) {
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ASSERT_EQ(any.is<T>(), any.is<T0>());
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ASSERT_EQ(any.get<T>(), expect);
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}
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// Special case for Null assignment, as we can assign nullptr_t to any but
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// can't `get()` it
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template <typename = dap::null>
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void check_val(const dap::any& any, const dap::null& expect) {
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ASSERT_EQ(nullptr, expect);
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ASSERT_TRUE(any.is<dap::null>());
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}
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void check_type(const dap::any& any) {
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ASSERT_EQ(any.is<dap::null>(), (std::is_same<T, dap::null>::value));
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ASSERT_EQ(any.is<dap::integer>(), (std::is_same<T, dap::integer>::value));
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ASSERT_EQ(any.is<dap::boolean>(), (std::is_same<T, dap::boolean>::value));
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ASSERT_EQ(any.is<dap::number>(), (std::is_same<T, dap::number>::value));
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ASSERT_EQ(any.is<dap::string>(), (std::is_same<T, dap::string>::value));
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ASSERT_EQ(any.is<dap::array<dap::string>>(),
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(std::is_same<T, dap::array<dap::string>>::value));
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ASSERT_EQ(any.is<dap::AnyTestObject>(),
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(std::is_same<T, dap::AnyTestObject>::value));
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}
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};
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TYPED_TEST_SUITE_P(AnyT);
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TYPED_TEST_P(AnyT, CopyConstruct) {
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auto val = TestValue<TypeParam>::value;
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dap::any any(val);
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this->check_type(any);
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this->check_val(any, val);
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}
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TYPED_TEST_P(AnyT, MoveConstruct) {
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auto val = TestValue<TypeParam>::value;
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dap::any any(std::move(val));
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this->check_type(any);
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this->check_val(any, val);
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}
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TYPED_TEST_P(AnyT, Assign) {
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auto val = TestValue<TypeParam>::value;
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dap::any any;
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any = val;
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this->check_type(any);
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this->check_val(any, val);
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}
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TYPED_TEST_P(AnyT, MoveAssign) {
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auto val = TestValue<TypeParam>::value;
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dap::any any;
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any = std::move(val);
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this->check_type(any);
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this->check_val(any, val);
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}
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TYPED_TEST_P(AnyT, RepeatedAssign) {
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dap::string str = "hello world";
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auto val = TestValue<TypeParam>::value;
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dap::any any;
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any = str;
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any = val;
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this->check_type(any);
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this->check_val(any, val);
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}
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TYPED_TEST_P(AnyT, RepeatedMoveAssign) {
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dap::string str = "hello world";
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auto val = TestValue<TypeParam>::value;
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dap::any any;
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any = std::move(str);
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any = std::move(val);
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this->check_type(any);
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this->check_val(any, val);
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}
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REGISTER_TYPED_TEST_SUITE_P(AnyT,
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CopyConstruct,
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MoveConstruct,
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Assign,
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MoveAssign,
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RepeatedAssign,
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RepeatedMoveAssign);
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using AnyTypes = ::testing::Types<dap::null,
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dap::integer,
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dap::boolean,
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dap::number,
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dap::string,
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dap::array<dap::string>,
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dap::AnyTestObject>;
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INSTANTIATE_TYPED_TEST_SUITE_P(T, AnyT, AnyTypes);
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TEST(Any, Reset) {
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dap::any any(dap::integer(10));
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ASSERT_TRUE(any.is<dap::integer>());
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any.reset();
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ASSERT_FALSE(any.is<dap::integer>());
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}
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