vkdoom_m/src/textures
Christoph Oelckers 7301001a3f - made the necessary adjustments to the HW2D interfaces to handle alpha textures properly.
These cannot be done with the regular textures so there needs to be an option to create more than one native texture per FTexture. For completeness' sake there is also the option now to create a paletted version of a texture if the regular one is true color. This fixes a long standing problem that translations were not applied to non-paletted textures.
2018-03-23 23:04:30 +01:00
..
anim_switches.cpp - removed farchive.cpp and .h 2016-09-22 00:48:22 +02:00
animations.cpp - update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs 2017-11-15 20:33:08 -05:00
automaptexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
backdroptexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
bitmap.cpp - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
bitmap.h - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
buildtexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
canvastexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
ddstexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
emptytexture.cpp - split out the span generation from most texture classes 2018-03-18 12:36:14 +01:00
flattexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
imgztexture.cpp - fixed incorrect translation table that was used to process grayscale patch and IMGZ textures. 2018-03-22 22:49:42 +01:00
jpegtexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
md5check.cpp - added missing checksum file. 2018-03-22 22:30:09 +01:00
multipatchtexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
patchtexture.cpp - fixed incorrect translation table that was used to process grayscale patch and IMGZ textures. 2018-03-22 22:49:42 +01:00
pcxtexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
pngtexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
rawpagetexture.cpp - adjustments and fixes for alphatextures: 2018-03-22 00:29:01 +01:00
shadertexture.cpp - made it compile again. 2018-03-18 13:47:40 +01:00
skyboxtexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
skyboxtexture.h - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
texture.cpp - made the necessary adjustments to the HW2D interfaces to handle alpha textures properly. 2018-03-23 23:04:30 +01:00
texturemanager.cpp - Build texture work. Currently broken. 2018-03-19 20:02:38 +01:00
textures.h - made the necessary adjustments to the HW2D interfaces to handle alpha textures properly. 2018-03-23 23:04:30 +01:00
tgatexture.cpp - finished verification of proper texture generation and fixed a few remaining issues. 2018-03-23 19:52:08 +01:00
warpbuffer.h - update more millisecond-storing data structures to u/int64_t to fix possible rollover bugs 2017-11-15 20:33:08 -05:00
warptexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00
worldtexture.cpp - extended FTexture::GetPixels and FTexture::GetColumn by a RenderStyle parameter. 2018-03-18 21:33:44 +01:00