This is needed for implementing reliable serialization of custom translations. As long as they are merely ints they cannot be restored on loading a savegame because the serialization code does not know that these variables are special. |
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|---|---|---|
| .. | ||
| ui | ||
| base.zs | ||
| dictionary.zs | ||
| dynarrays.zs | ||
| inputevents.zs | ||
| maps.zs | ||
| ppshader.zs | ||
| screenjob.zs | ||
| service.zs | ||