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fonts
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- fallback to console font in case of missing small font
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2019-10-16 09:46:23 +02:00 |
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resourcefiles
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- fixed bad variable name for lump filter
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2019-11-04 00:08:06 +01:00 |
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textures
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Merge remote-tracking branch 'origin/master' into polybackend
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2019-12-01 20:09:19 +01:00 |
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xlat
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
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a_keys.cpp
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- added an option to use the new console font for centered messages.
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2019-03-11 19:54:03 +01:00 |
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a_keys.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
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a_weapons.cpp
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
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a_weapons.h
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- moved the contents of g_inventory to g_shared and gamedata subfolders.
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2019-02-01 18:13:12 +01:00 |
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d_dehacked.cpp
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Made several classes trivially copyable,
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2019-09-09 09:52:33 +02:00 |
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d_dehacked.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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decallib.cpp
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
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decallib.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
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g_doomedmap.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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g_mapinfo.cpp
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
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g_mapinfo.h
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- the big cleanup of the exit cleanup is done!
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2019-10-07 20:28:55 +02:00 |
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g_skill.cpp
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- remove '... is already the default skill' error
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2019-08-17 11:49:16 +03:00 |
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gametype.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
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gi.cpp
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- added ability to set custom alternative HUD
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2019-11-26 15:45:18 +02:00 |
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gi.h
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- added ability to set custom alternative HUD
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2019-11-26 15:45:18 +02:00 |
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gstrings.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |
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info.cpp
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- fixed: The static event manager never got a link to the primary level.
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2019-02-06 15:40:49 +01:00 |
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info.h
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- defaulted a few empty constructors.
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2019-06-21 07:52:25 +02:00 |
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keysections.cpp
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- moved KEYCONF_only CCMDs out of play files.
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2019-02-01 21:19:16 +01:00 |
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p_blockmap.h
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- moved more files out of the root src directory.
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2019-07-14 14:39:21 +02:00 |
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p_terrain.cpp
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Made several classes trivially copyable,
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2019-09-09 09:52:33 +02:00 |
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p_terrain.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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p_xlat.cpp
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- changed the linedef translator into a struct and reorganized its storage to allow having different ones at the same time.
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2019-02-02 01:22:12 +01:00 |
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r_defs.h
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- moved some more files.
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2019-07-14 21:09:49 +02:00 |
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statistics.cpp
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Add current, max and average velocity as stat (#912)
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2019-08-28 20:33:07 +02:00 |
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stringtable.cpp
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- fixed string prioritization when a mod replaces the default language for a given string.
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2019-04-22 00:21:01 +02:00 |
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stringtable.h
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- when altering the default string table, make sure that all existing text for the given label is removed that comes from an older resource file.
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2019-04-13 14:43:49 +02:00 |
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teaminfo.cpp
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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teaminfo.h
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- moved a few more files and copied the data related parts of p_things.cpp to g_doomedmap.cpp
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2019-02-01 19:48:17 +01:00 |
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umapinfo.cpp
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- fixed UMAPINFO episode parsing
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2019-07-16 12:39:36 +03:00 |
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w_wad.cpp
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- exported several Wads.GetLump...() methods to ZScript
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2019-11-25 17:37:56 +02:00 |
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w_wad.h
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- extended lump injection to allow injecting data into a PWAD's directory, not just the IWAD.
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2019-09-13 13:55:53 +02:00 |
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w_zip.h
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- moved some more code into the gamedata folder.
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2019-02-01 19:20:58 +01:00 |