Due to some MBF21 related changes these would cause interference. Instead the two affected functions, A_NailBomb and A_RadiusDamage are now separate script functions that just call A_Explode with the correct parameters. |
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|---|---|---|
| .. | ||
| player.zs | ||
| player_cheat.zs | ||
| player_inventory.zs | ||
| player_morph.zs | ||