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vkdoom_m
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7701d54b1f
vkdoom_m
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src
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gl
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Christoph Oelckers
7701d54b1f
- fixed: associated dynamic lights took the sprite/frame info from the actor's current state instead of from the actor's current sprite and frame, which may differ in case some placeholder sprite is used in the state.
2015-03-15 12:24:28 +01:00
..
data
- fixed: The brightfog flag in the GL related map settings was never initialized.
2014-12-31 23:01:06 +01:00
dynlights
- fixed: associated dynamic lights took the sprite/frame info from the actor's current state instead of from the actor's current sprite and frame, which may differ in case some placeholder sprite is used in the state.
2015-03-15 12:24:28 +01:00
hqnx
- don't depend on stdint.h because older MSVC versions do not have it.
2014-05-01 12:30:56 +02:00
hqnx_asm
- implemented hqNx image scaling algorithms using MMX and SSE2 intrinsics
2014-11-27 10:58:34 +02:00
models
- consider pixel stretching when rendering models. For non-voxels an aspect ratio of 1:1 must always be assumed while voxels need to be stretched so that 1 voxel unit == 1 map unit.
2014-12-31 12:53:29 +01:00
renderer
- moved the aspect ratio correction factor from the projection to the view matrix where it should have been from the start.
2014-12-29 22:42:19 +01:00
scene
- fixed positioning for sky textures that are less than 128 pixels tall.
2015-03-15 12:10:22 +01:00
shaders
- test if GLSL version 1.4 can handle uniform buffers on old Intel hardware without making problems...
2014-10-22 16:54:26 +02:00
system
- On Intel, we have to disable shader storage buffers because their complier contains a bug disallowing unsized arrays.
2014-12-01 09:58:23 +01:00
textures
- fixed: FMaterial::ValidateTexture must determine whether to expand sprites before actually constructing the FMaterial object.
2015-01-08 18:44:55 +01:00
utility
Fix compile errors on linux.
2014-09-14 14:28:05 -05:00
gl_builddraw.cpp
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00
gl_functions.h
- added GL render as of SVN revision 1600.
2013-06-23 09:49:34 +02:00