I missed this part when repurposing the vboindex members to store the index buffer offsets. However, since both indices are needed, they need another set of variables. |
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|---|---|---|
| .. | ||
| data | ||
| dynlights | ||
| postprocessing | ||
| scene | ||
| textures | ||
| utility | ||
I missed this part when repurposing the vboindex members to store the index buffer offsets. However, since both indices are needed, they need another set of variables. |
||
|---|---|---|
| .. | ||
| data | ||
| dynlights | ||
| postprocessing | ||
| scene | ||
| textures | ||
| utility | ||