vkdoom_m/src/scripting
2025-01-08 23:29:00 +01:00
..
backend Fix for Morph virtual 2024-04-20 01:15:47 -04:00
decorate Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
zscript Allow property-less flagdefs for non-actors 2024-11-13 15:47:22 -03:00
thingdef.cpp Fix console colors not working before an iwad has been selected 2025-01-08 23:29:00 +01:00
thingdef.h Replaced MISSILE(EVEN)MORE with a real property and added related Dehacked options from Crispy Doom. 2024-10-03 12:24:16 +02:00
thingdef_data.cpp Fixed STRETCHPIXELS flag not being exposed. 2024-10-31 07:57:41 -04:00
thingdef_properties.cpp the MISSILE(EVEN)MORE flags still need to be accessible by ZScript for backwards compatibility. 2024-10-03 12:32:09 +02:00
vmiterators.cpp Force linking of .obj files not directly referenced 2025-01-08 23:29:00 +01:00
vmthunks.cpp Merge branch 'post-4.13' of https://github.com/madame-rachelle/gzdoom into gzd-master-experimental 2024-11-05 21:51:43 +08:00
vmthunks_actors.cpp Force linking of .obj files not directly referenced 2025-01-08 23:29:00 +01:00