vkdoom_m/src/g_statusbar
2025-01-08 23:29:00 +01:00
..
hudmessages.cpp added a third batch of GetChars call to FStrings. 2023-10-07 23:03:40 +02:00
sbar.h use FTranslationID in all places where strict type checking is needed. 2023-11-09 23:04:10 +01:00
sbar_mugshot.cpp Reapply "Improvements to death and cheat handling" 2024-04-20 01:15:46 -04:00
sbarinfo.cpp Fix console colors not working before an iwad has been selected 2025-01-08 23:29:00 +01:00
sbarinfo.h - added a 'protrusion' property to SBARINFO so that the map name display can properly be handled here as well. Until now it was only working for scripted status bars. 2017-05-05 19:32:37 +02:00
sbarinfo_commands.cpp Reworked FRandom constructors 2024-11-15 23:56:23 -03:00
shared_hud.cpp Add a cvar to swap health and armor position on alternative HUD 2024-02-04 20:13:18 -03:00
shared_sbar.cpp Merge remote-tracking branch 'gzdoom/master' 2024-07-23 19:23:26 +02:00
shiftstate.h - added Raze-style HUD scaling. 2022-06-05 10:57:21 +02:00