233 lines
7.7 KiB
C++
233 lines
7.7 KiB
C++
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#include "launcherwindow.h"
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#include "v_video.h"
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#include "version.h"
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#include "i_interface.h"
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#include <zwidget/core/resourcedata.h>
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#include <zwidget/core/image.h>
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#include <zwidget/window/window.h>
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#include <zwidget/widgets/textedit/textedit.h>
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#include <zwidget/widgets/listview/listview.h>
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#include <zwidget/widgets/imagebox/imagebox.h>
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#include <zwidget/widgets/textlabel/textlabel.h>
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#include <zwidget/widgets/pushbutton/pushbutton.h>
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#include <zwidget/widgets/checkboxlabel/checkboxlabel.h>
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EXTERN_CVAR(Bool, queryiwad);
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int LauncherWindow::ExecModal(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags)
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{
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Size screenSize = GetScreenSize();
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double windowWidth = 615.0;
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double windowHeight = 668.0;
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auto launcher = new LauncherWindow(wads, numwads, defaultiwad, autoloadflags);
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launcher->SetFrameGeometry((screenSize.width - windowWidth) * 0.5, (screenSize.height - windowHeight) * 0.5, windowWidth, windowHeight);
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launcher->Show();
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DisplayWindow::RunLoop();
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return 0;
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}
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LauncherWindow::LauncherWindow(WadStuff* wads, int numwads, int defaultiwad, int* autoloadflags) : Widget(nullptr, WidgetType::Window)
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{
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SetWindowBackground(Colorf::fromRgba8(51, 51, 51));
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SetWindowBorderColor(Colorf::fromRgba8(51, 51, 51));
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SetWindowCaptionColor(Colorf::fromRgba8(33, 33, 33));
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SetWindowCaptionTextColor(Colorf::fromRgba8(226, 223, 219));
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SetWindowTitle(GAMENAME);
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Logo = new ImageBox(this);
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WelcomeLabel = new TextLabel(this);
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VersionLabel = new TextLabel(this);
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SelectLabel = new TextLabel(this);
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GeneralLabel = new TextLabel(this);
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ExtrasLabel = new TextLabel(this);
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FullscreenCheckbox = new CheckboxLabel(this);
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DisableAutoloadCheckbox = new CheckboxLabel(this);
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DontAskAgainCheckbox = new CheckboxLabel(this);
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LightsCheckbox = new CheckboxLabel(this);
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BrightmapsCheckbox = new CheckboxLabel(this);
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WidescreenCheckbox = new CheckboxLabel(this);
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PlayButton = new PushButton(this);
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ExitButton = new PushButton(this);
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GamesList = new ListView(this);
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SelectLabel->SetText("Select which game file (IWAD) to run.");
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PlayButton->SetText("Play Game");
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ExitButton->SetText("Exit");
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GeneralLabel->SetText("General");
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ExtrasLabel->SetText("Extra Graphics");
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FullscreenCheckbox->SetText("Fullscreen");
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DisableAutoloadCheckbox->SetText("Disable autoload");
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DontAskAgainCheckbox->SetText("Don't ask me again");
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LightsCheckbox->SetText("Lights");
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BrightmapsCheckbox->SetText("Brightmaps");
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WidescreenCheckbox->SetText("Widescreen");
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FString welcomeText, versionText;
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welcomeText.Format("Welcome to %s!", GAMENAME);
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versionText.Format("Version %s.", GetVersionString());
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WelcomeLabel->SetText(welcomeText.GetChars());
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VersionLabel->SetText(versionText.GetChars());
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int flags = *autoloadflags;
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FullscreenCheckbox->SetChecked(vid_fullscreen);
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DisableAutoloadCheckbox->SetChecked(flags & 1);
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DontAskAgainCheckbox->SetChecked(!queryiwad);
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LightsCheckbox->SetChecked(flags & 2);
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BrightmapsCheckbox->SetChecked(flags & 4);
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WidescreenCheckbox->SetChecked(flags & 8);
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for (int i = 0; i < numwads; i++)
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{
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const char* filepart = strrchr(wads[i].Path.GetChars(), '/');
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if (filepart == NULL)
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filepart = wads[i].Path.GetChars();
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else
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filepart++;
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FString work;
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if (*filepart) work.Format("%s (%s)", wads[i].Name.GetChars(), filepart);
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else work = wads[i].Name.GetChars();
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GamesList->AddItem(work.GetChars());
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}
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/*try
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{
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auto filedata = ReadAllBytes("C:/Development/ZWidget/example/banner.png");
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std::vector<unsigned char> pixels;
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unsigned long width = 0, height = 0;
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int result = decodePNG(pixels, width, height, (const unsigned char*)filedata.data(), filedata.size(), true);
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if (result == 0)
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{
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Logo->SetImage(Image::Create(width, height, ImageFormat::R8G8B8A8, pixels.data()));
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}
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}
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catch (...)
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{
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}*/
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}
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void LauncherWindow::OnGeometryChanged()
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{
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double y = 0.0;
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Logo->SetFrameGeometry(0.0, y, GetWidth(), Logo->GetPreferredHeight());
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y += Logo->GetPreferredHeight();
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y += 10.0;
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WelcomeLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, WelcomeLabel->GetPreferredHeight());
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y += WelcomeLabel->GetPreferredHeight();
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VersionLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, VersionLabel->GetPreferredHeight());
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y += VersionLabel->GetPreferredHeight();
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y += 10.0;
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SelectLabel->SetFrameGeometry(20.0, y, GetWidth() - 40.0, SelectLabel->GetPreferredHeight());
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y += SelectLabel->GetPreferredHeight();
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double listViewTop = y + 10.0;
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y = GetHeight() - 15.0 - PlayButton->GetPreferredHeight();
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PlayButton->SetFrameGeometry(20.0, y, 120.0, PlayButton->GetPreferredHeight());
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ExitButton->SetFrameGeometry(GetWidth() - 20.0 - 120.0, y, 120.0, PlayButton->GetPreferredHeight());
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y -= 20.0;
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double panelWidth = 150.0;
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y -= DontAskAgainCheckbox->GetPreferredHeight();
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DontAskAgainCheckbox->SetFrameGeometry(20.0, y, 190.0, DontAskAgainCheckbox->GetPreferredHeight());
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WidescreenCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, WidescreenCheckbox->GetPreferredHeight());
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y -= DisableAutoloadCheckbox->GetPreferredHeight();
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DisableAutoloadCheckbox->SetFrameGeometry(20.0, y, 190.0, DisableAutoloadCheckbox->GetPreferredHeight());
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BrightmapsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, BrightmapsCheckbox->GetPreferredHeight());
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y -= FullscreenCheckbox->GetPreferredHeight();
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FullscreenCheckbox->SetFrameGeometry(20.0, y, 190.0, FullscreenCheckbox->GetPreferredHeight());
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LightsCheckbox->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, LightsCheckbox->GetPreferredHeight());
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y -= GeneralLabel->GetPreferredHeight();
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GeneralLabel->SetFrameGeometry(20.0, y, 190.0, GeneralLabel->GetPreferredHeight());
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ExtrasLabel->SetFrameGeometry(GetWidth() - 20.0 - panelWidth, y, panelWidth, ExtrasLabel->GetPreferredHeight());
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double listViewBottom = y - 10.0;
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GamesList->SetFrameGeometry(20.0, listViewTop, GetWidth() - 40.0, std::max(listViewBottom - listViewTop, 0.0));
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}
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// To do: clean this up
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#ifdef WIN32
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#include <Windows.h>
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#include <stdexcept>
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static std::wstring to_utf16(const std::string& str)
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{
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if (str.empty()) return {};
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int needed = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), nullptr, 0);
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if (needed == 0)
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throw std::runtime_error("MultiByteToWideChar failed");
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std::wstring result;
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result.resize(needed);
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needed = MultiByteToWideChar(CP_UTF8, 0, str.data(), (int)str.size(), &result[0], (int)result.size());
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if (needed == 0)
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throw std::runtime_error("MultiByteToWideChar failed");
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return result;
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}
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static std::vector<uint8_t> ReadAllBytes(const std::string& filename)
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{
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HANDLE handle = CreateFile(to_utf16(filename).c_str(), 0x0001/*FILE_READ_ACCESS*/, FILE_SHARE_READ, 0, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, 0);
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if (handle == INVALID_HANDLE_VALUE)
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throw std::runtime_error("Could not open " + filename);
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LARGE_INTEGER fileSize;
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BOOL result = GetFileSizeEx(handle, &fileSize);
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if (result == FALSE)
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{
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CloseHandle(handle);
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throw std::runtime_error("GetFileSizeEx failed");
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}
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std::vector<uint8_t> buffer(fileSize.QuadPart);
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DWORD bytesRead = 0;
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result = ReadFile(handle, buffer.data(), (DWORD)buffer.size(), &bytesRead, nullptr);
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if (result == FALSE || bytesRead != buffer.size())
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{
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CloseHandle(handle);
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throw std::runtime_error("ReadFile failed");
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}
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CloseHandle(handle);
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return buffer;
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}
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std::vector<uint8_t> LoadWidgetFontData(const std::string& name)
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{
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return ReadAllBytes("C:\\Windows\\Fonts\\segoeui.ttf");
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}
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Size LauncherWindow::GetScreenSize()
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{
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HDC screenDC = GetDC(0);
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int screenWidth = GetDeviceCaps(screenDC, HORZRES);
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int screenHeight = GetDeviceCaps(screenDC, VERTRES);
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double dpiScale = GetDeviceCaps(screenDC, LOGPIXELSX) / 96.0;
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ReleaseDC(0, screenDC);
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return Size(screenWidth / dpiScale, screenHeight / dpiScale);
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}
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#else
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std::vector<uint8_t> LoadWidgetFontData(const std::string& name)
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{
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return {};
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}
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#endif
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