| .. |
|
2d
|
use FTranslationID in the 2D code.
|
2023-11-09 23:04:11 +01:00 |
|
audio
|
merge FileData and ResourceData.
|
2023-12-14 17:22:29 +01:00 |
|
console
|
- fix nullptr dereference
|
2023-12-11 08:00:23 +01:00 |
|
cutscenes
|
cleaned up some redundant file reads and fixed file opening in the movie player.
|
2023-12-14 17:22:31 +01:00 |
|
engine
|
cleaned up some redundant file reads and fixed file opening in the movie player.
|
2023-12-14 17:22:31 +01:00 |
|
filesystem
|
streamline the buffer readers.
|
2023-12-14 17:22:32 +01:00 |
|
fonts
|
merge FileData and ResourceData.
|
2023-12-14 17:22:29 +01:00 |
|
menu
|
simplification of MemoryArrayReader interface.
|
2023-12-14 17:22:32 +01:00 |
|
models
|
merge FileData and ResourceData.
|
2023-12-14 17:22:29 +01:00 |
|
objects
|
ActorModelData cleanup in preparation for decoupled model animations
|
2023-11-20 22:08:33 -05:00 |
|
platform
|
backend update from Raze.
|
2023-12-10 13:26:43 +01:00 |
|
rendering
|
cleaned up some redundant file reads and fixed file opening in the movie player.
|
2023-12-14 17:22:31 +01:00 |
|
scripting
|
fixed more warnings.
|
2023-12-14 17:22:29 +01:00 |
|
startscreen
|
yet even more GetChars calls added.
|
2023-10-07 23:29:24 +02:00 |
|
statusbar
|
use FTranslationID in all places where strict type checking is needed.
|
2023-11-09 23:04:10 +01:00 |
|
textures
|
merge FileData and ResourceData.
|
2023-12-14 17:22:29 +01:00 |
|
thirdparty
|
UTF8 conversion stuff.
|
2023-12-10 10:29:38 +01:00 |
|
utility
|
merge FileData and ResourceData.
|
2023-12-14 17:22:29 +01:00 |