..
a_action.cpp
SVN r27 (trunk)
2006-04-11 16:27:41 +00:00
a_action.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_artifacts.cpp
- Removed ABossEye::Serialize because it didn't do anything.
2006-04-23 20:12:27 +00:00
a_artifacts.h
- Removed ABossEye::Serialize because it didn't do anything.
2006-04-23 20:12:27 +00:00
a_bridge.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_camera.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_debris.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_decals.cpp
- Fixed: Crash when opening the player setup menu when you're so dead that
2006-04-21 05:44:21 +00:00
a_flashfader.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_fountain.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_hatetarget.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_keys.cpp
SVN r65 (trunk)
2006-04-23 09:02:19 +00:00
a_keys.h
SVN r26 (trunk)
2006-04-11 08:36:23 +00:00
a_lightning.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_lightning.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_movingcamera.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_pickups.cpp
- Fixed: Crash when opening the player setup menu when you're so dead that
2006-04-21 05:44:21 +00:00
a_pickups.h
- Fixed: Crash when opening the player setup menu when you're so dead that
2006-04-21 05:44:21 +00:00
a_pickups.h.bak
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_quake.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_secrettrigger.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_sectoraction.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_sharedglobal.h
- Added Jim's Makefile.linux;
2006-04-13 02:01:40 +00:00
a_sharedmisc.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_skies.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_soundenvironment.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_soundsequence.cpp
- Fixed: Doom's status bar assumed that STBAR was always in Doom patch format.
2006-04-21 21:42:12 +00:00
a_spark.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_splashes.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_waterzone.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
a_weaponpiece.cpp
- Fixed: ActorFlagSetOrReset() wasn't receiving the + or - character from
2006-03-14 06:11:39 +00:00
a_weaponpiece.h
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
a_weapons.cpp
SVN r49 (trunk)
2006-04-16 13:29:50 +00:00
hudmessages.cpp
Directory restructuring to make it easier to version projects that don't build zdoom.exe.
2006-02-24 04:48:15 +00:00
sbar.h
SVN r27 (trunk)
2006-04-11 16:27:41 +00:00
shared_sbar.cpp
- Fixed: Crash when opening the player setup menu when you're so dead that
2006-04-21 05:44:21 +00:00