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vkdoom_m
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799011d327
vkdoom_m
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src
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rendering
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nashmuhandes
799011d327
Merge branch '4.14.1' of
https://github.com/ZDoom/gzdoom
2025-03-13 03:00:11 +08:00
..
2d
hooked up the per-level colormaps with the hardware renderer.
2023-10-29 08:13:01 +01:00
hwrenderer
Merge branch '4.14.1' of
https://github.com/ZDoom/gzdoom
2025-03-13 03:00:11 +08:00
swrenderer
- Roll back filesystem changes. These were causing instabilities in the master branch that were interfering with development.
2025-01-04 11:27:21 -05:00
r_sky.cpp
- Fixed crash calling ChangeSky() with an invalid texture.
2021-05-29 15:07:45 -04:00
r_sky.h
- added missing #include.
2022-06-01 09:34:07 +02:00
r_utility.cpp
Fix the cube map directions, hopefully
2025-02-16 23:20:33 +01:00
r_utility.h
Render environment probe at player position
2025-02-16 19:03:45 +01:00