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2d
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- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
audio
|
- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
engine
|
- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
menu
|
- fixed saving game to wrong save slot
|
2021-04-26 09:46:20 +03:00 |
|
models
|
- fixed parsing of 2D vectors in OBJ model loader
|
2021-06-13 10:42:34 +03:00 |
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objects
|
- backend update from Raze.
|
2021-05-17 20:44:19 +02:00 |
|
platform
|
- fixed crash after fatal error in SDL backend
|
2021-07-28 09:50:34 +03:00 |
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rendering
|
- added map option to disable shadowmaps.
|
2021-07-13 11:54:25 +02:00 |
|
scripting
|
- fixed bad type in FxFontCast.
|
2021-06-14 08:00:08 +02:00 |
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statusbar
|
- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
textures
|
- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
thirdparty
|
- Backend update from Raze.
|
2021-07-11 09:53:01 +02:00 |
|
utility
|
- added TVector2<> constructor from float*
|
2021-06-13 10:42:34 +03:00 |