vkdoom_m/src/common
2021-07-28 09:50:34 +03:00
..
2d - Backend update from Raze. 2021-07-11 09:53:01 +02:00
audio - Backend update from Raze. 2021-07-11 09:53:01 +02:00
console - handle empty command names when getting key binds 2021-04-19 18:09:20 +03:00
engine - Backend update from Raze. 2021-07-11 09:53:01 +02:00
filesystem - Backend update fron Raze, mainly new script exports and extensions. 2021-05-03 14:13:03 +02:00
fonts - change previous /0 fix: as suggested here: cb8ae0b560 (commitcomment-53414064) 2021-07-13 06:32:54 -04:00
menu - fixed saving game to wrong save slot 2021-04-26 09:46:20 +03:00
models - fixed parsing of 2D vectors in OBJ model loader 2021-06-13 10:42:34 +03:00
objects - backend update from Raze. 2021-05-17 20:44:19 +02:00
platform - fixed crash after fatal error in SDL backend 2021-07-28 09:50:34 +03:00
rendering - added map option to disable shadowmaps. 2021-07-13 11:54:25 +02:00
scripting - fixed bad type in FxFontCast. 2021-06-14 08:00:08 +02:00
statusbar - Backend update from Raze. 2021-07-11 09:53:01 +02:00
textures - Backend update from Raze. 2021-07-11 09:53:01 +02:00
thirdparty - Backend update from Raze. 2021-07-11 09:53:01 +02:00
utility - added TVector2<> constructor from float* 2021-06-13 10:42:34 +03:00