vkdoom_m/src/common/rendering
2022-03-07 08:46:45 -05:00
..
gl Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2 2022-01-16 01:57:38 +08:00
gl_load - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
gles - don't modify gl_customshader cvar in GLES backend; the backend will not show custom shaders anyhow 2022-03-07 08:46:45 -05:00
hwrenderer - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
polyrenderer - Fix decals in Softpoly. 2022-01-24 12:01:34 -05:00
vulkan Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2 2022-01-16 01:57:38 +08:00
i_modelvertexbuffer.h - Initialize some variables in FModelVertex::Set 2022-02-14 12:16:45 -05:00
i_video.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
r_thread.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_thread.h - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.cpp - whitespace cleanup, updated from Raze. 2022-01-02 12:23:42 +01:00
r_videoscale.h - moved a few files from 'rendering' to 'common'. 2020-04-25 21:52:21 +02:00
v_framebuffer.cpp - replaced MIN/MAX in common code. 2021-10-30 10:46:17 +02:00
v_video.cpp - backend update from Raze. 2022-01-11 17:19:16 +01:00
v_video.h Merge branch 'master' of https://github.com/coelckers/gzdoom into lightmaps2 2022-01-16 01:57:38 +08:00