vkdoom_m/src/rendering/gl/renderer
2020-03-26 17:53:32 +01:00
..
gl_postprocess.cpp Update and clarify the licenses for the postprocess, vulkan and softpoly parts 2020-01-03 05:52:01 +01:00
gl_postprocessstate.cpp Update and clarify the licenses for the postprocess, vulkan and softpoly parts 2020-01-03 05:52:01 +01:00
gl_postprocessstate.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
gl_renderbuffers.cpp Update and clarify the licenses for the postprocess, vulkan and softpoly parts 2020-01-03 05:52:01 +01:00
gl_renderbuffers.h - implement stat gpu on vulkan and fix it on opengl 2019-04-30 22:55:35 +02:00
gl_renderer.cpp - fix nullptr crash in player.camera reference when player.camera is nullptr 2020-03-26 17:53:32 +01:00
gl_renderer.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
gl_renderstate.cpp - scaled down the texture colorization feature for easier usability. 2019-12-20 22:25:10 +01:00
gl_renderstate.h - moved the generic palette utilities and the matrix class to 'utility' 2019-08-20 23:05:20 +02:00
gl_scene.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00
gl_stereo3d.cpp - reworked buffer binding logic. 2019-06-09 20:37:11 +02:00