vkdoom_m/src/win32
Randy Heit 7df2d40e8f - Added a label for the F16 key and mapped the kp= key on a Mac keyboard to
the PC98 equivalent so it would be recognized as kp=. (Interestingly, F13-
  F16 and kp= only generate events when using Raw Input, not when using
  DirectInput.


SVN r1639 (trunk)
2009-06-06 02:06:38 +00:00
..
afxres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing2.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing3.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing4.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing5.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing6.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing7.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
boing8.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
critsec.h - Added the FCriticalSection class in critsec.h to make it easier to 2008-04-09 04:17:13 +00:00
cursor1.cur Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
deadguy.bmp Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
eaxedit.cpp - Changed APlayerPawn::DamageFade to a PalEntry from 3 floats. 2009-05-15 10:39:40 +00:00
fb_d3d9.cpp - Fixed clipping in D3DFB::DrawTextureV() for good by using a scissor test. 2009-02-01 03:39:00 +00:00
fb_d3d9_shaders.h - Updated lempar.c to v1.31. 2008-01-25 23:57:44 +00:00
fb_d3d9_wipe.cpp - Removed most checks on vid_hw2d/test2d. This now gets checked only once per 2008-02-14 04:58:45 +00:00
fb_ddraw.cpp - GCC warning removal. 2008-10-14 03:21:53 +00:00
hardware.cpp More header cleanup. 2008-09-15 00:47:31 +00:00
hardware.h - Moved the code that renders the view from D_Display into a virtual function 2008-01-11 21:04:22 +00:00
helperthread.cpp - Various fixes for compiling working 64-bit binaries with Visual C++. The 2008-04-29 02:43:42 +00:00
helperthread.h Guess what. It's not 2005 anymore. 2006-06-11 01:37:00 +00:00
i_cd.cpp - Various fixes for compiling working 64-bit binaries with Visual C++. The 2008-04-29 02:43:42 +00:00
i_crash.cpp - Added support for zip/pk3 files with LZMA and bzip2 compression to ZDoom. 2009-03-10 23:07:37 +00:00
i_input.cpp - Fixed: The mouse wheel generated no events in GUI mode if you weren't 2009-05-27 22:57:21 +00:00
i_input.h - Fixed: The mouse wheel generated no events in GUI mode if you weren't 2009-05-27 22:57:21 +00:00
i_keyboard.cpp - Added a label for the F16 key and mapped the kp= key on a Mac keyboard to 2009-06-06 02:06:38 +00:00
i_main.cpp - Changed APlayerPawn::DamageFade to a PalEntry from 3 floats. 2009-05-15 10:39:40 +00:00
i_mouse.cpp - Fixed: The mouse wheel generated no events in GUI mode if you weren't 2009-05-27 22:57:21 +00:00
i_movie.cpp - Adjusted the noise debug table so that fractional volume levels do not 2008-07-01 01:28:22 +00:00
i_system.cpp - Changed APlayerPawn::DamageFade to a PalEntry from 3 floats. 2009-05-15 10:39:40 +00:00
i_system.h - Changed random seed initialization so that it uses the system's 2009-03-27 04:49:17 +00:00
icon1.ico Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
rawinput.h - SetCursorState() now calls ShowCursor() again, because capturing the mouse 2009-05-24 03:15:04 +00:00
resource.h - Added simulation of Hexen's startup screen (currently minus net notches). 2007-01-05 04:21:14 +00:00
st_start.cpp - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
win32iface.h - Cleaned up some include dependencies. 2008-09-14 23:54:38 +00:00
win32video.cpp - Changed compilation for g_doom, g_heretic, g_hexen and g_strife folders 2008-09-15 14:11:05 +00:00
winres.h Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00
wrappers.asm - Ported vlinetallasm4 to AMD64 assembly. Even with the increased number of 2008-08-09 03:13:43 +00:00
zdoom.exe.manifest - Fixed: The new sound pausing on menu open interrupted Strife conversations. 2006-05-23 04:25:49 +00:00
zdoom.rc - Added Win64 support to the crash report generator. 2008-08-24 04:51:15 +00:00
zdoom.RES Directory restructuring to make it easier to version projects that don't build zdoom.exe. 2006-02-24 04:48:15 +00:00